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Baal's Bloody Talons
Type: Combat
Blood Cost: 1
Discipline: Quietus
Only usable before resolution of a melee weapon's strike.
[qui] The damage from this weapon's strikes is aggravated. Burn this weapon at the end of this round.
[QUI] As above, and this weapon inflicts an additional aggravated damage each strike.
Artist: Nigel Sade
KMW:R LotN:PA

Babble
Type: Reaction
Discipline: Dementation
[dem] Give another ready minion +1 intercept.
[DEM] Tap this vampire to untap another ready minion. Not usable by a blocking minion.
Half of what he said meant something else, and the other half didn't mean anything at all.
Tom Stoppard, Rosencrantz and Guildenstern are Dead

Artist: Rik Martin
BH:C/PM

Backflip
Type: Combat
Only usable at long range.
Strike: dodge, with an optional press.
Artist: Jim DiBartolo
KMW:C

Backstab
Type: Combat
Blood Cost: 2
Discipline: Celerity
Only usable by a blocking vampire. Only usable on the first round of combat.
[cel] This vampire gets first strike on his or her initial strike this round.
[CEL] As above, with an additional strike.
Artist: William O'Connor
AH:U5 FN:PA Third:U

Backstep
Type: Combat
Maneuver, only usable to go to long range. If the opposing minion's strike successfully inflicts any damage on this minion this round, the opposing minion gets an optional press.
Artist: Monte Moore
KMW:C KoT:C

Backways
Type: Master
Pool Cost: 2
Required Clan: Gangrel
Master: unique location.
Tap to give a Gangrel you control +1 stealth for the current action.
Artist: Nicola Leonard; Chet Masters; Mike Chaney
Jyhad:U VTES:U Anarchs:PG KoT:U

Baleful Doll
Type: Equipment
Blood Cost: 1
Discipline: Necromancy
Unique equipment.
[nec] Choose a vampire controlled by your prey. The bearer may tap himself or herself and burn the Baleful Doll during his or her untap phase to cause the chosen vampire to burn 3 blood.
[NEC] As above, but choose a vampire controlled by any Methuselah.
Artist: Richard Thomas
FN:C2

Baltimore Purge
Type: Action
Requires a ready vampire.
If this vampire is Ravnos, this action is at +1 stealth. Put this card on the acting vampire. During your untap phase, burn this card, and each other Methuselah chooses a ready vampire he or she controls who is not older than this vampire. If you control a ready Lasombra, you choose the vampires instead. This vampire and the chosen vampires go to torpor.
No good. Gratiano's shadowy lackey has cut off river access on that side, as well.
Gangrel, Pordenone 2002 Storyline

Artist: William O'Connor
CE:U

Bamba
Type: Action
Blood Cost: 1
Requires a non-sterile Laibon with capacity 4 or more. +1 stealth action.
Put this card in play; it becomes a 1-capacity non-unique Laibon of the same clan and cannot act this turn. If the acting Laibon is a magaji, you may search your library, hand and ash heap for a master: Discipline card to play on this vampire (pay cost as normal) and you may move 1 blood from that magaji to this Laibon.
Artist: Heather V. Kreiter
EK:C

Bang Nakh -- Tiger's Claws
Type: Equipment
Pool Cost: 2
Melee weapon.
Strike: strength +2 damage.
As Thetmes closed the gap between the two Kindred, he withdrew from under his cloak a pair of tiger's claws.
Artist: Ron Spencer
AH:C2 FN:PR CE:C KMW:PAl5 Third:C LotN:PG3 KoT:C/PB4

Banishment
Type: Political Action
Choose a younger ready vampire. Successful referendum means that the chosen vampire is moved to the uncontrolled region (breaking any temporary control effects). The vampire is uncontrolled. Any cards and counters on that vampire stay with him or her (but they are out of play as long as the vampire remains uncontrolled).
Artist: Steve Casper
DS:U2 FN:PS CE:PTo/PV KMW:PAn2 LoB:PG

Banner of Neutrality
Type: Reaction
Requires a ready Independent vampire.
Only usable when a Camarilla or Sabbat vampire is bleeding you. Reduce the bleed by 1.
Your approval means nothing to us. Your high-handed "recognition of sovereignty" and other quasi-political jingoism won't work in this room.
Isabel Giovanni

Artist: Durwin Talon
FN:C2

Banshee Ironwail
Type: Equipment
Pool Cost: 2
Unique melee weapon. Cold iron.
Strength+2 damage each strike. Bearer gets -1 stealth on each action. If bearer blocks an action, the acting minion burns 1 blood or life (before combat begins, if any).
For punishment, the Bean-Sidhe was artbound to the blade itself, and it has howled in its twice-damned existence ever since.
Michah Naught, Seelie sluagh grump

Artist: Richard Thomas
Anarchs:R Third:R

Barrenness
Type: Action
Discipline: Maleficia
Burn Option
+1 stealth action.
[mal] (D) Put this card on a vampire and untap this acting vampire. This vampire is sterile and his or her capacity decreases by 2 (to a minimum of 1.) [mal] is not a Discipline.
[MAL] (D) Burn a vampire whose capacity is 1.
Artist: Veronica Jones
HttB:R

Barrens, The
Type: Master
Master: unique location.
Tap to discard a card from your hand (draw afterward).
Artist: Dave Seeley; Heather Hudson; Ron Spencer
Jyhad:C VTES:C Sabbat:C SW:PB/PL CE:PV LoB:PA/PI HttB:PGar

Baseball Bat
Type: Equipment
Pool Cost: 1
Melee weapon. Do not replace until the end of this action.
Strength+1 damage each strike. If the action to equip with the Baseball Bat is successful, untap the acting minion at the end of the turn.
Artist: Brian LeBlanc
TR:C HttB:PSal5

Base Hunting Ground
Type: Master
Pool Cost: 2
Required Clan: Osebo
Master: unique location. Hunting ground.
During your untap phase, you may move 1 blood from the blood bank to a ready vampire you control. A vampire can gain blood from only one hunting ground card each turn.
Artist: Brian LeBlanc
LoB:PO

Basilisk's Touch
Type: Combat
Blood Cost: 2
Discipline: Mytherceria/Potence
Only usable in combat with an ally or younger vampire. Only usable before range is determined.
[pot] This vampire gets +1 strength for the remainder of combat.
[myt] If any damage is successfully inflicted from this vampire's hand strikes this round, send the opposing vampire to torpor or burn the opposing ally.
[MYT] As [myt] above, and the opposing vampire burns 1 blood if any damage is successfully inflicted.
Artist: Dennis Calero
BL:R2 LoB:R

Bastard Sword
Type: Equipment
Pool Cost: 1
Melee weapon.
Strength+1 damage each strike.
Artist: Rob Alexander
Jyhad:U2 VTES:U

Bastille Opera House
Type: Master
Master: unique location.
Tap during the referendum of a political action to gain X votes, where X is the number of ready Daughters of Cacophony you control. If you control no ready Daughters of Cacophony, you may tap and burn this location during the referendum of a political action to gain 1 vote.
It's good to keep the sirens distracted working on their art. It limits their influence in the city. Or at least it used to, before every kindred and his sire started frequenting the shows.
François Villon, Toreador

Artist: William O'Connor
BL:R1 LoB:R

Battle Frenzy
Type: Master
Required Clan: Osebo
Master: out-of-turn. Frenzy.
Choose an Osebo in combat. That Osebo gets an additional strike each round this combat. This does not count against his or her additional strike limit. During the press step each round this combat, that Osebo burns 1 blood.
Artist: Greg Boychuk
LoB:C

Bauble
Type: Action
Blood Cost: 2
Discipline: Vicissitude
+1 stealth action.
[vic] Put this card on the acting vampire. Search your library and put a non-unique, non-location equipment card on another minion you control. Do not pay the cost to equip. The vampire with this card cannot attempt actions, block or vote. You may burn this card and the chosen equipment card during your untap phase or when the minion with the chosen equipment leaves the controlled region.
[VIC] As above, but you may burn this card and the chosen equipment at any time.
Artist: Ron Spencer
Sabbat:R SW:R Third:R

Bay and Howl
Type: Master
Required Clan: Gangrel antitribu
Master.
Move 1 blood from each ready Gangrel antitribu you control to a Gangrel antitribu in your uncontrolled region.
I bay and howl,
one wild howl;
like a wolf with a knife.
Ralph Turturro, "Streams"

Artist: Steve Ellis
KMW:R/PG

Bear-Baiting
Type: Action Modifier
Blood Cost: 1
Requires a ready anarch. Only usable when an older non-anarch vampire successfully blocks.
Compare the costs of the top cards in your crypt and the blocker's crypt and shuffle both. If yours is younger, this anarch takes 1 unpreventable damage (and combat occurs as normal). Otherwise, cancel the combat and place this card on the acting anarch. This anarch gets +2 bleed when bleeding the blocking vampire's controller.
Artist: Steve Prescott
Anarchs:R

Beast Meld
Type: Action Modifier
Blood Cost: 2
Disciplines: Animalism & Protean
[ani][pro] +1 stealth. If this action is blocked, this vampire may prevent 1 damage during the resulting combat.
[ANI][PRO] Only usable when the acting vampire's action is announced. Not usable on a bleed action. Vampires cannot block this action.
Artist: Brian LeBlanc
BL:R2

Becoming of Ennoia
Type: Event
Gehenna. Do not replace until your next discard phase.
Requires at least two other Gehenna cards controlled by other Methuselahs in play. During each Methuselah's untap phase, he or she chooses a ready vampire he or she controls. The chosen vampire takes 1 unpreventable damage. Earth Meld cards cost 2 additional blood.
Artist: Alejandro Collucci
Gehenna:R

Becoming, The
Type: Action
Blood Cost: 2
+1 stealth action. Requires a non-sterile vampire.
Put this card in play. It becomes a 0-capacity non-unique vampire of the same clan as the acting vampire. Move up to 1 blood from the acting vampire and up to 3 Discipline cards from your hand to this vampire. This vampire cannot act this turn. If this vampire has no capacity-increasing Discipline cards, burn him or her.
Artist: Kyri Koniotis
KoT:U

Behind You!
Type: Combat
Discipline: Obfuscate
Only usable on the first round of combat.
[obf] Maneuver.
[OBF] Strike: dodge.
Artist: Pete Venters; Chris Stevens
Jyhad:R2 VTES:R CE:U/PN BH:PN2 KMW:PG2 Third:PM KoT:U

Belonging Grants Protection
Type: Action
+1 stealth action. Requires a ready magaji.
Untap another ready Laibon or move 2 blood from the blood bank to a younger Laibon in your uncontrolled region.
The termites do not bite termites; the black ants do not bite black ants.
Cesewayo, Osebo magaji

Artist: Avery Butterworth
LoB:C

Benefit Performance
Type: Political Action
Required Clan: Daughter of Cacophony
Successful referendum means you gain X pool, where X is the number of ready Daughters of Cacophony you control, and each non-Daughter of Cacophony vampire who voted in favor gains 1 blood.
Artist: Brian LeBlanc
HttB:C

Beretta 9mm
Type: Equipment
Pool Cost: 1
Weapon, gun.
Strike: 1R damage. Or, if bearer has another Beretta 9mm, strike: 2R damage, with an optional maneuver each combat (a minion may use only one Beretta 9mm to maneuver each round).
Artist: James Stowe
KMW:C KoT:C/PT5

Bestial Vengeance
Type: Combat
Discipline: Animalism
Requires a Laibon.
[ani] Only usable before range is determined. Choose a retainer on this Laibon. This combat, this Laibon is immune to frenzy cards and the opposing minion takes 1 damage during strike resolution if the retainer is ready. A vampire can play only one Bestial Vengeance each combat.
[ANI] As above, but for 2 damage.
Artist: Heather V. Kreiter
EK:R

Bestial Visage
Type: Master
Master.
Put this card on a Gangrel antitribu. The vampire with this card gets -1 stealth.
...and finally doth bring
To a perfect beast that first deformed thing.
Pliny the Elder, Divine Weekes and Workes

Artist: Greg Loudon
Sabbat:R SW:R

Bestow Vigor
Type: Action
Blood Cost: 1
Discipline: Fortitude
+1 stealth action.
[for] Play on a vampire you control and untap this acting vampire. The minion with this card may play combat cards that require Fortitude as a vampire with basic Fortitude. Burn this card at the end of your next turn.
[FOR] As above, but play on an ally you control.
Artist: Imaginary Friends Studios
LotN:R

Betrayer
Type: Master
Master.
Put this card in play and name a Methuselah who controls a vampire who is also in your uncontrolled region. The vampire's controller burns 1 pool during his or her untap phase. He or she can burn an additional pool to attempt to guess the name of the vampire. If the guess is correct, this card is burned.
Artist: William O'Connor
Jyhad:R VTES:R Tenth:A

Bewitching Oration
Type: Action Modifier
Discipline: Presence
Only usable during a referendum.
[pre] This acting vampire gains 2 votes.
[PRE] This acting vampire gains 4 votes.
...things have changed. I won't concur
and won't betray my sorrow save
I'll always dress in black and rave.
Christine de Pisan, "Untitled"

Artist: Ash Arnett
Jyhad:C VTES:C Sabbat:C SW:C CE:C/PTo4/PV4 Anarchs:PAB4 BH:PTo3 LoB:PG4 Third:PB5

Beyond Reproach
Type: Political Action
Requires a prince.
If this referendum is successful, put this card in play. Primogen cannot attempt political actions and get one less vote during political actions. This card may be burned by a referendum called by any vampire as a +1 stealth political action.
Artist: David Kimmel
AH:R2

Big Game
Type: Action
Do not replace until the end of this action.
(D) Enter combat with a ready minion controlled by another Methuselah. If that minion is a Red List minion, this minion gets an optional maneuver or press in that combat and untaps at the end of the action if he or she is still ready.
Artist: Lawrence Snelly
KMW:C/PAl3

Bima
Type: Ally
Blood Cost: 1
Required Clan: Follower of Set
Ghoul with 2 life. 2 strength, 1 bleed.
When this Bima enters play, move a master: Discipline card to it from your hand or burn this Bima. The Bima may play cards that require the basic level of that Discipline as a vampire.
Artist: Richard Thomas
LoB:U

Bind the Night-Walker
Type: Reaction
Requires a minion with a Kerrie. Usable by a tapped minion.
Play during a (D) action directed at this minion or a card on this minion. Only usable when a vampire without Auspex [aus] is acting. The action ends (unsuccessfully), and no cost is paid. A minion may play only one Bind the Night-Walker each turn.
Gumha's medicine is powerful. Not even the witches can harm him.
Gumha's followers

Artist: John Bridges
LoB:R

Biothaumaturgic Experiment
Type: Action
Pool Cost: 1
Discipline: Thaumaturgy
+1 stealth action.
[tha] This minion employs an animal retainer from your hand (ignore requirements; pay cost as normal).
[THA] Put this card on a minion you control. The minion with this card gets an optional maneuver each combat and +1 strength.
Artist: Becky Jollensten
SoC:C

Bitter and Sweet Story, The
Type: Event
Event.
Each Methuselah gets +2 hand size for each victory point he or she has.
Keep a little and let a little come back to me.
Artist: Mathias Kollros
EK:R

Blackmail
Type: Action
Discipline: Obfuscate
[obf] (D) Tap a ready vampire.
[OBF] (D) Put this card on a ready vampire. The vampire with this card cannot block this acting vampire. He or she may burn this card by burning 2 blood during his or her untap phase.
Artist: Brian LeBlanc
FN:C2/PS

Black Beast, The
Type: Combat
Required Clan: Salubri antitribu
Burn Option
Only usable before range is determined in combat with a Camarilla vampire.
Put this card on this vampire. When in combat with a Camarilla vampire, this vampire gets +1 strength and may burn this card for a press, only usable to continue combat. A vampire may have only one Black Beast.
Artist: Brian LeBlanc
HttB:R

Black Forest Base
Type: Master
Master: unique location. Requires a ready Sabbat vampire.
Once each turn, a Sabbat vampire may call a referendum to give his or her controller 2 pool from the blood bank as a +1 stealth political action. Any Changeling may burn this card as a +1 stealth (D) action.
Artist: Jeremy McHugh
Third:R

Black Gloves
Type: Equipment
Pool Cost: 3
Unique melee weapon.
Strength+1 aggravated damage each strike. Bearer takes 1 damage during strike resolution when this weapon is used, but only once each combat.
We know more about war than we know about peace, more about killing than we know about living.
Gen. Omar Bradley, 1948 speech

Artist: Jim Nelson
BH:R Third:R

Black Hand Emissary
Type: Action
Pool Cost: 1
+1 stealth action. Requires a ready Seraph. Unique.
Put this card on a ready Black Hand vampire. This Black Hand vampire gets X additional votes, where X is the number of ready Black Hand vampires you control. Any Seraph may move this card to a ready Black Hand vampire as a +1 stealth (D) action, directed at the controller of this card.
Artist: Andrew Trabbold
SoC:R

Black Hand Ritual
Type: Action
+1 stealth action. Requires a ready Black Hand vampire.
Untap a younger Black Hand vampire or (D) burn any Gehenna card in play. Any "Do not replace until" directive on that card is ended (and the controller draws to replace it, if it hadn't been replaced yet).
The Dragon rises. You must stop it.
Cyscek, Tzimisce

Artist: Brian LeBlanc
Gehenna:C

Black Metamorphosis
Type: Action
Blood Cost: 2
Discipline: Obtenebration
[obt] Put this card on the acting vampire. This vampire gets one optional additional strike per round. A vampire may have only one Black Metamorphosis.
[OBT] As above, and this vampire gets an optional press each combat.
Artist: Mike Danza
SW:R Third:R

Black Spiral Buddy
Type: Ally
Pool Cost: 4
Required Clan: Gangrel antitribu
Werewolf with 3 life. 1 strength, 0 bleed.
Damage from Black Spiral Buddy's hand strikes is aggravated. Once each combat, Black Spiral Buddy gets an additional strike. If Black Spiral Buddy has fewer than 3 life during your untap phase, he gains 1 life.
Artist: Jeff Miracola
Sabbat:U KMW:PG Third:U

Black Sunrise
Type: Reaction
Discipline: Quietus
Only usable by a tapped vampire.
[qui] Only usable during a (D) action directed at you or something you control. This vampire untaps and attempts to block.
[QUI] As above, but usable on any action.
Artist: Beth Trott
KMW:C LotN:PA3

Black Throne, The
Type: Master
Pool Cost: 1
Required Clan: Assamite
Master: unique location.
Tap during a referendum to gain 2 votes. Tap when a minion with a contract leaves the ready region (only usable if an Assamite you control had been chosen for that contract) to gain 1 pool.
Artist: Mark Poole
LotN:R

Blade Clot
Type: Action Modifier/Combat
Requires an anarch.
Only usable when this anarch diablerizes a vampire with capacity 7 or more. Put this card in play with 3 clot counters. When an anarch you control inflicts hand or melee weapon damage, you may move a clot counter from this card to the opposing minion. A minion with a clot counter goes to torpor or is burned during his or her untap phase. If an older vampire rescues the vampire, burn the clot counter.
Artist: Heather Kreiter
TR:R

Blade of Enoch
Type: Equipment
Pool Cost: 1
Unique melee weapon.
Strike: strength+1 damage, only usable by a vampire with capacity above 5. Damage inflicted by this weapon on a Brujah or Brujah antitribu is aggravated. This vampire with capacity above 5 is immune to the effects of Frenzy cards.
Artist: Patrick McEvoy
Third:R KoT:R

Blanket of Night
Type: Action Modifier
Blood Cost: 1
Discipline: Obtenebration
[obt] +1 stealth.
[OBT] Only usable by a vampire other than the acting minion when a minion attempts to block an acting minion you control. Tap this modifying vampire to cause the block to fail; that blocking minion cannot attempt to block this action again.
Artist: Brian LeBlanc
SW:R HttB:PKia

Bleeding the Vine
Type: Master
Pool Cost: 1
Unique master.
Put this card into play. During your untap phase, tap this card or burn 1 pool. You may tap this card to cancel a non-out-of-turn master card played by another Methuselah as that card is played. That card has no effect (no cost is paid), and that Methuselah gains another master phase action.
Artist: Joel Biske
Anarchs:R KoT:PM

Blessed Audience
Type: Action
Blood Cost: X
Discipline: Melpominee/Auspex
[aus] (D) Tap X-1 allies or younger vampires controlled by your predator or prey.
[mel] As [aus] above, at +1 stealth.
[MEL] As [mel] above, and this vampire can increase his or her capacity for purposes of selecting the targets of this effect. The cost of this action is increased by one blood for each point of capacity gained (chosen when the action is announced).
Such sweet compulsion doth in music lie.
John Milton

Artist: Andrew Trabbold
LoB:R

Blessed Resilience
Type: Master
Master.
Choose a vampire in your ash heap with superior Fortitude [FOR] and superior Necromancy [NEC] who was burned from play. Move that vampire to your ready region.
Artist: Leif Jones
HttB:R

Blessing of Chaos
Type: Action
Blood Cost: 1
Discipline: Dementation
+1 stealth action.
[dem] Put this card on the acting vampire. If this vampire attempts to block, the acting vampire cannot play action modifiers requiring Dementation, Chimerstry [chi], Dominate [dom] or Presence [pre]. Vampires opposing this vampire in combat cannot play cards that require those Disciplines.
[DEM] As above, and actions requiring those Disciplines cannot be directed at this vampire.
Artist: Hannibal King
Sabbat:R CE:PM Third:PM

Blessing of Durga Syn
Type: Combat
Blood Cost: 2
Discipline: Chimerstry
[chi] Strike: steal equipment.
[CHI] Strike: steal equipment with First Strike.
And blessedness goes where the wind goes...
Yeats, "The Blessed"

Artist: Ron Spencer
DS:C2 FN:PR

Blessing of the Beast
Type: Master
Required Clan: Ahrimanes
Burn Option
Master.
Put this card on an Ahrimane with any number of cards that require Spiritus [spi] from your hand (face down). You may look at these cards at any time. This Ahrimane may play these cards as if from your hand. Burn this card when it has no more of these cards on it. A vampire may have only one Blessing of the Beast.
Artist: Paul Tobin
HttB:R2

Blessing of the Name
Type: Action
Blood Cost: 1
Required Clan: Salubri antitribu
+1 stealth action.
Usable by a tapped Salubri antitribu. You may not play this card if you have a Blessing of the Name in play. Put this card in play and choose this acting vampire and up to two other minions you control. The chosen minions untap, and they have +1 intercept and inflict +1 damage with melee weapons while this card is in play. During your untap phase, burn this card and tap the chosen minions.
Artist: William O'Connor
BL:R2 LoB:R HttB:PSal

Blind Spot
Type: Master
Master.
Choose a vampire you control and an ally or younger vampire controlled by your prey. While the first chosen vampire is acting this turn, the other chosen minion cannot block or play reaction cards.
Artist: Pat McEvoy
SoC:C HttB:PKia2

Bliss
Type: Combat/Reaction
Disciplines: Dominate & Presence
[dom][pre] [COMBAT][REACTION] Cancel a frenzy card as it is played. Usable by a vampire not involved in the current combat, if any.
[DOM][PRE] [COMBAT] Strike: combat ends.
Artist: Sandra Chang-Adair
HttB:R

Blissful Agony
Type: Combat
Blood Cost: 1
Discipline: Valeren/Animalism
[ani] Strike: hand strike at +1 damage.
[val] Only usable at close range before strikes are chosen. Opposing minion takes 1 unpreventable damage during strike resolution each round this combat when the range is close. A vampire may play only one Blissful Agony at [val] each combat.
[VAL] Strike: combat ends. Choose a minion controlled by a Methuselah other than the opposing vampire's controller. The opposing vampire enters combat with that minion.
Artist: Becky Cloonan
BL:R1 LoB:R HttB:PSal

Blithe Acceptance
Type: Action
Blood Cost: 1
Discipline: Obfuscate
[obf] Put this card on the acting vampire. This vampire gets +1 stealth. Burn this card if this vampire enters combat. A vampire may have only 1 Blithe Acceptance.
[OBF] As above, but this vampire can burn 1 blood when he enters combat instead of burning this card.
Artist: Imaginary Friends Studios
LotN:C/PS2

Bloodbath
Type: Action
Blood Cost: 1
+1 stealth action. Requires a ready archbishop, priscus, cardinal or regent.
Move 2 blood from the blood bank to a ready Sabbat vampire with capacity above 4. Put this card on that vampire. The vampire with this card gains 1 additional vote unless he or she has a title. A vampire may have only one Bloodbath.
Artist: John Matson
Sabbat:R SW:R Third:R

Bloodform
Type: Combat
Discipline: Vicissitude
[vic] Strike: combat ends, only usable when in combat with an ally.
[VIC] Play before range is chosen. This vampire is immune to non-aggravated damage for the current round. This vampire cannot strike this round. This vampire gets an optional press, usable only to end combat.
Artist: Mike Danza
SW:R

Blooding
Type: Action
+1 stealth action. Requires a ready Sabbat vampire.
Put this card on the acting vampire and move one blood from the blood bank to this vampire. This Sabbat vampire is Black Hand. A vampire can have only one Blooding.
He who has died need not fear death; for him it is the arms of his Father welcoming him home.
The Admonitions

Artist: Andrew Bates
BH:C/PM2/PN2

Blooding by the Code
Type: Master
Pool Cost: 1
Required Clan: Salubri antitribu
Master.
Put this card on a Salubri antitribu you control. This Salubri antitribu gains one level of Valeren [val] and gets +1 strength. Capacity increases by 1: the Salubri antitribu is one generation older. A vampire can have only one Blooding by the Code.
Artist: Veronica Jones
LoB:C HttB:PSal2

Bloodlust
Type: Action
Blood Cost: X
Discipline: Presence
+1 stealth action. Frenzy.
[pre] Choose X minions and put this card in play. Each chosen minion gets an optional press each combat and may enter combat with any minion as a (D) action. Burn this card at the end of the turn.
[PRE] As above, but choose X+1 minions.
Artist: Jeff Holt
LotN:R

Bloodstone
Type: Equipment
Equipment.
Put this equipment on any minion (this is a +1 stealth (D) action if the minion is controlled by another Methuselah). This acting vampire gets +2 intercept when attempting to block the bearer of this equipment.
Artist: Steve Eidson
KMW:C

Bloodstorm of Chorazin
Type: Reaction
Required Clan: Baali
Burn Option
Only usable when this Baali successfully blocks an ally or a younger vampire.
Tap this Baali and end the action (with no combat). This Baali inflicts 1 unpreventable damage on the acting minion and each of his or her retainers.
Let us call on the storm, let us call on the fire, let us call on the Earthshaker.
Artist: Mark Poole
KMW:C/PB2

Bloodwork
Type: Action
Requires a ready Black Hand vampire.
(D) Bleed at +1 bleed. If more than 2 pool is bled with this action, ignore the excess. If the Methuselah you are bleeding controls a ready Sabbat vampire, this action is at +1 stealth.
His shrieks were confined to the repetition of a single, mad word of all too obvious source.
H.P. Lovecraft, At the Mountains of Madness

Artist: Fred Harper
BH:C

Blood Agony
Type: Combat
Blood Cost: 1
Discipline: Quietus
[qui] Damage from this vampire's next hand or melee weapon strike is aggravated. Not usable during the first round of combat.
[QUI] For the remainder of this combat, damage from this vampire's hand and melee weapon strikes is aggravated. Not usable during the first round of combat.
Resign your body to fate and put up with pain,
Because what the Pen has written for you it will not unwrite.
The Rubáiyát of Omar Khayyám

Artist: Ron Spencer
AH:R2 FN:PA

Blood Awakening
Type: Action Modifier/Reaction
Blood Cost: 1
Discipline: Quietus
[qui] [REACTION] +1 intercept.
[QUI] [ACTION MODIFIER] Only usable when a younger vampire is attempting to block this acting vampire. That block attempt fails. That vampire cannot attempt to block this action again.
Artist: Peter Bergting
LotN:C/PA3

Blood Bond
Type: Action
Blood Cost: 2
+1 stealth action.
(D) Put this card on any vampire. The vampire with this card cannot block this acting vampire.
Artist: Harold Arthur McNeill
Jyhad:U VTES:U Tenth:B

Blood Brother Ambush
Type: Action Modifier
Blood Cost: 2
Required Clan: Brujah antitribu
Only usable when an action is blocked.
Combat does not occur. Put this card into play. While in play, this card represents an ally with 3 life and 2 strength who can strike for 2R damage; this ally enters combat with the blocking minion. Blood Brothers may play cards requiring basic Potence as a vampire with a capacity of 3. Any cost in blood is paid with life. If a card would give them blood, give them life instead. Burn this card at the end of combat or if the combat is canceled.
Artist: Ted Naifeh
Sabbat:R SW:R/PB

Blood Clots
Type: Action
Blood Cost: 1
Discipline: Quietus
+1 stealth action.
[qui] (D) Put this card on a minion controlled by another Methuselah. This minion cannot gain blood or life; any blood or life this minion gains goes to the blood bank instead. Any minion may burn this card as an action.
[QUI] As above, and the minion with this card burns 1 blood or life when this card is burned.
I was sick -- sick unto death with that long agony;
Edgar Allen Poe, "The Pit and the Pendulum"

Artist: Brian LeBlanc
FN:C2

Blood Cult Awareness Network
Type: Event
Inquisition.
Requires a ready imbued in play. Whenever there are any ready imbued in play, any action to put a vampire or ghoul in play or to add counters to an uncontrolled vampire gets -1 stealth and costs an additional blood or life.
Artist: Mark Poole
NoR:R

Blood Doll
Type: Master
Master.
Put this card on a vampire you control. During his or her master phase, this vampire's controller may move 1 blood from this vampire to his or her pool or from his or her pool to this vampire.
Artist: Lawrence Snelly; Anson Maddocks
Jyhad:C VTES:C Sabbat:C SW:PB/PL/PT/PV FN:PA/PG/PR/PS CE:PB/PM/PN2/PTo2/PTr2/PV Anarchs:PAG3/PG2 BH:PM2/PN2/PTr2 KMW:PB3/PG3/PAn2 LoB:PA3/PI2/PO2 Third:PB2/PM2/PTr2/PTz2

Blood Feast
Type: Action
Blood Cost: 1
+1 stealth action. Requires a ready archbishop, priscus, cardinal or regent.
Each ready Sabbat vampire you control gains 1 blood from the blood bank.
Fear and suffering
Have fled to the heavens
And an unhealthy thirst
Darkens my veins.
Rimbaud, "Song of the Highest Tower"

Artist: Ken Meyer, Jr
Sabbat:U SW:PL2/PT BH:PN Third:PTz

Blood Fury
Type: Combat
Blood Cost: 1
Discipline: Thaumaturgy
Only usable at close range.
[tha] Strike: hand strike at +1 damage. This damage cannot be prevented by cards that require Fortitude [for]. If the opposing vampire attempts to strike with a weapon this round, he or she does no damage.
[THA] As above, but for strength+2 damage.
Artist: Daniel Gelon
Jyhad:C VTES:C CE:PTr4 BH:PTr2 KMW:PB3

Blood Hunt
Type: Action
+1 stealth action. Requires a ready prince or justicar.
(D) Put this card on a vampire who is not a prince, a justicar or an Inner Circle member. Any vampire controlled by another Methuselah may enter combat with this vampire as a +1 stealth (D) action.
Only the eldest among thee shall call the blood hunt.
Artist: Pete Venters; Mike Danza
Jyhad:U VTES:U CE:U/PB KoT:U

Blood of Acid
Type: Combat
Blood Cost: 2
Discipline: Vicissitude
[vic] Only usable at close range before strikes are chosen. During each strike resolution this round, the opposing minion takes an amount of damage equal to the damage he or she successfully inflicts. A vampire may play only one Blood of Acid each round.
[VIC] As above, but the damage is aggravated.
Artist: Rick O'Brien
Sabbat:U SW:PT

Blood of Sandman
Type: Action
Blood Cost: 2
Discipline: Thaumaturgy
[tha] +1 stealth action. (D) Burn an ally.
[THA] +6 stealth action. (D) Put this card on a ready younger tapped vampire. Reaction cards this vampire plays while tapped are canceled as they are played. Burn this card if this vampire goes to torpor.
Artist: Brian LeBlanc
KoT:U

Blood of the Cobra
Type: Combat
Discipline: Quietus
[qui] Strike: 1R damage.
[QUI] Strike: ranged. Play a non-ranged strike that requires Quietus from your hand and use that strike as if it were ranged (if the chosen strike is a hand strike, the hand strike's damage is not ranged and this strike is not a hand strike).
Artist: William O'Connor
FN:R2

Blood of the Sabbat
Type: Action
Blood Cost: 1
+1 stealth action. Requires a ready archbishop, priscus, cardinal or regent.
Put this card on a Sabbat vampire other than the acting vampire. The vampire with this card gains 1 blood after each successful (D) action he or she performs. A vampire may have only one Blood of the Sabbat.
Artist: Patrick Lambert
SW:R Third:R

Blood Puppy
Type: Master
Pool Cost: 2
Unique master.
Move 3 blood from the blood bank to the Blood Puppy. During your untap phase, you can move a blood from the Puppy to your pool, move a blood from the blood bank to the Puppy, or burn the Puppy to move all its blood to your pool. Any minion can burn the Puppy and all the blood on it as a (D) action.
Artist: Steve Ellis; Drew Tucker
Jyhad:R VTES:R CE:R

Blood Rage
Type: Combat
Discipline: Thaumaturgy
Only usable at close range.
[tha] Strike: hand strike. This damage cannot be prevented by cards that require Fortitude [for]. If the opposing vampire attempts to strike with a weapon this round, he or she does no damage.
[THA] As above, but for strength+1 damage.
Artist: Chris Stevens
Jyhad:C VTES:C CE:C Third:PTr3

Blood Shield
Type: Equipment
Pool Cost: 2
Required Clan: Osebo
Unique equipment.
The minion with this equipment may prevent 1 damage from an opposing minion's strike each round. If used to prevent damage from a hand strike made by a vampire with capacity 6 or less, that vampire burns 2 blood.
Artist: Ron Spencer
EK:R

Blood Siege
Type: Political Action
Requires a archbishop, priscus, cardinal or regent. Title.
No action modifiers can be played during or after this referendum. Choose a ready Sabbat vampire and a ready prince. Successful referendum means that that prince loses his or her title; put this card on the Sabbat vampire to represent the unique Sabbat title of Archbishop of that city. Any ready vampire can gain votes during this referendum by burning one blood per vote gained.
We will sack the city, smashing every last shard of resistance in an all-out offensive.
Francisco Domingo de Polonia, Lasombra

Artist: William O'Connor
SW:R

Blood Sweat
Type: Combat
Blood Cost: 1
Discipline: Quietus
[qui] Strike: 2R damage; only usable at long range. Damage cannot be prevented.
[QUI] Strike: 3R damage; only usable at long range. Damage cannot be prevented.
It seems to me as if my blood
Flowed like a rhythmic fountain's sobbing flood.
I hear it run with a long murmuring sound,
But vainly do I try to find the wound.
Baudelaire, "The Fountain of Blood"

Artist: Rob Alexander
AH:C2 FN:PA5

Blood Tears of Kephran
Type: Equipment
Unique equipment.
The vampire with this equipment may burn this card to prevent 2 points of damage in combat or to gain 2 blood (ignore excess blood).
Artist: Ron Spencer
AH:C2 FN:PR LoB:PG2

Blood Tempering
Type: Action
Blood Cost: 1
Disciplines: Fortitude & Quietus
+1 stealth action.
[for][qui] Put this card on an equipment. This melee weapon inflicts an additional damage each strike. When this equipment prevents damage in combat, it can prevent an additional point. An equipment can have only one Blood Tempering.
[FOR][QUI] As above, and untap this acting vampire.
Artist: Heather V. Kreiter
HttB:R2

Blood to Water
Type: Combat
Blood Cost: 2
Discipline: Thaumaturgy
Only usable at close range, before strike resolution. Not usable during the first round of combat.
[tha] If the opposing minion is an ally, he or she is burned. Otherwise, the opposing vampire burns 3 blood.
[THA] Opposing vampire burns 5 blood.
Artist: Liz Danforth
AH:C2 CE:C/PTr

Blood Trade
Type: Event
Gehenna.
Burn all boons in play. No more boons may be put in play. During each Methuselah's untap phase, that Methuselah may move a blood from a vampire he or she controls to a vampire controlled by another Methuselah.
Yes, well, we all get angry or scared or hungry sometimes. That can make us forget our promises.
Stuart Eberhardt, Caitiff

Artist: Steve Ellis
Gehenna:R

Blood Turnip
Type: Master
Unique master. Requires a ready anarch.
Put this card on any minion. When this minion enters combat, he or she moves this card and 1 blood (or life) to the opposing minion. If the opposing minion is an anarch, that anarch can move this card onto any minion instead (but it must move).
Artist: Tom Biondillo
TR:R

Blood Weakens
Type: Event
Gehenna. Do not replace until a vampire commits diablerie.
Cards minions play that require any Disciplines are not replaced until the end of the current action or until any Methuselah's hand is empty (whichever comes first). Any vampire who commits diablerie is immune to this effect until the next Gehenna card is played.
Regain the power that is yours! Feel the blood flow through you, as it should!
Karen Suadela, Brujah prince

Artist: Jeff Holt
Gehenna:R KoT:R

Blow Torch
Type: Equipment
Pool Cost: 2
Weapon.
1 aggravated damage each strike.
Doused with fluid/Blow torch flaming
It's time to die/Roasted alive
Death... burning flesh/Corpse... ashes left
Mortician, "Charred Corpses"

Artist: James Stowe
Anarchs:C Third:C

Blur
Type: Combat
Blood Cost: 1
Discipline: Celerity
[cel] Additional strike.
[CEL] Two additional strikes.
In skating over thin ice, our safety is in our speed.
Ralph Waldo Emerson, "Prudence"

Artist: Ken Meyer, Jr; Harold Arthur McNeill
Jyhad:C VTES:C Sabbat:C SW:PB3 CE:C/PB4 BH:PTo4 KMW:PAl5 Third:C

Body Arsenal
Type: Combat
Blood Cost: 2
Discipline: Vicissitude
[vic] For the remainder of this round, damage from this vampire's hand strikes is aggravated.
[VIC] As above, and this vampire gets +1 strength for the remainder of this combat.
The most important weapons are not those you carry.
Anton, Tzimisce

Artist: Mark Tedin
Sabbat:C SW:PT2 Third:PTz4

Body Bag
Type: Equipment
Equipment. Haven.
Only usable by an anarch. If the anarch with this card is ready, he or she can burn 2 blood to cause an action directed at him or her to fail. A minion may have only one haven.
I ran down into the water as deep as I could and zipped myself up in the bag with the cinder blocks.
Eddie Gaines, Caitiff anarch

Artist: Brian LeBlanc
Anarchs:C

Body Flare
Type: Combat
Blood Cost: 2
Discipline: Protean
[pro] Strike: 2 aggravated damage.
[PRO] Strike: 2R aggravated damage.
The Star of Bethlehem itself couldn't have burned brighter.
Lambach, Sabbat cardinal

Artist: Randy Gallegos
Sabbat:R SW:R Third:R

Body of Sun
Type: Combat
Blood Cost: 4
Discipline: Protean
[pro] Strike: 3 aggravated damage if at close range or 1R aggravated damage if at long range. The same amount of aggravated damage is inflicted on this striking minion and on all retainers employed by either combatant.
[PRO] As above, but this striking minion takes no damage from this card, although his or her retainers still do.
Artist: Mark Tedin
Jyhad:R VTES:R

Bomb
Type: Equipment
Pool Cost: 1
Weapon.
Strike: 5R damage. If the bomb is used in combat, the bearer takes 5 damage as well. The minion with this weapon may burn a location as a (D) action. Burn the Bomb after use.
Artist: Amy Weber; Mark Nelson
Jyhad:U VTES:U CE:PN Third:U KoT:U

Bond
Type: Action
Virtue: Innocence
+1 stealth action.
Move an incapacitated imbued to his or her controller's ready region. That imbued gains a life (not to exceed his or her starting amount).
I can feel something almost like energy straining to get out. I can't sleep any more.
Oscar "Sleepless71" Greene, Avenger

Artist: Thomas Manning
NoR:C

Bonding
Type: Action Modifier
Discipline: Dominate
You cannot play another action modifier to increase this bleed amount. (Only usable during a bleed action.)
[dom] +1 bleed.
[DOM] +1 stealth and +1 bleed.
In every voice, in every ban,
The mind-forged manacles I hear.
William Blake, "London"

Artist: Douglas Shuler; Harold Arthur McNeill; Gary Chatterton
Jyhad:C VTES:C Sabbat:C SW:PL/PV3 CE:C/PV2 BH:PTr4 Third:PTr4 HttB:PKia6

Bond with the Mountain
Type: Combat
Blood Cost: 1
Discipline: Visceratika/Thaumaturgy
[tha] Strike: dodge, with an optional press.
[vis] Strike: combat ends. Untap both combatants.
[VIS] Strike: combat ends. Untap this vampire.
Hasten back to the chantry, Lord. The stones will hew me a shelter until the morrow.
Ublo-Satha, slave Gargoyle

Artist: Talon Dunning
BL:R2

Bonecraft
Type: Combat
Blood Cost: 1
Discipline: Vicissitude
[vic] Strike: 1 damage. Put this card on the opposing minion. The minion with this card has -1 strength. (This does not affect the current Strike Resolution step.) He or she may burn this card by paying 2 blood as a +1 stealth action.
[VIC] As above, but the minion with this card has -2 strength.
Artist: Ron Spencer
Sabbat:C SW:C/PT Third:PTz3

Bone Spur
Type: Combat
Blood Cost: 1
Discipline: Protean
[pro] For the remainder of this round, this vampire's hand damage is aggravated.
[PRO] As above, but for the remainder of this combat.
It may not be decorative, but it's very functional.
Horatio, Tzimisce

Artist: Mike Dringenberg
Sabbat:C Anarchs:C/PG3

Book of Going Forth by Night, The
Type: Equipment
Pool Cost: 1
Unique equipment.
The vampire with this equipment has superior Serpentis [SER]. If an ally opposing this vampire in combat would be burned, take control of the ally and tap the ally instead (if the ally has lost his or her last life, add 1 life to him or her from the blood bank).
Artist: Steve Eidson
KMW:PB

Border Skirmish
Type: Action
+1 stealth action. Requires a ready anarch.
Each other Methuselah discards one card at random from his or her hand, and this anarch untaps at the end of the turn.
The anarchs' general disregard for the Masquerade could ruin all our plans.
LeQuarte, Tremere

Artist: Fred Hooper
Anarchs:C2/PAG3

Botched Move
Type: Combat
Only usable as the opposing minion plays a card that requires a Discipline.
The opposing minion's controller reveals the top two cards of his or her library (before drawing to replace). If another copy of the same combat card is revealed, the played card is canceled (cost is still paid), the opposing minion takes 1 unpreventable damage, and all revealed copies are burned. A minion may play only one Botched Move each combat.
Artist: Josh Timbrook
Promo-20061026

Bounty
Type: Master
Pool Cost: X
Master.
Put this card on any ready vampire and put X+1 counters on this card. If this vampire is sent to torpor in combat, the opposing minion's controller moves up to 2 counters from this card to his or her pool. If this vampire is burned in combat or by diablerie, the controller of the opposing minion or diablerist takes all of the counters from this card. Burn this card when it has no counters.
6 pool to anyone who destroys Amelia.
Malkavians, Montreal 2002 Storyline.

Artist: Steve Ellis
CE:U KoT:U

Bowl of Convergence
Type: Equipment
Unique equipment.
If the bearer is a vampire who has Auspex [aus], the bearer gets +1 intercept. If the bearer has superior Auspex [AUS], he or she can burn 1 blood once during each action to get an additional +1 intercept for the current action.
Artist: Jeff Holt
Tenth:A/B KoT:R/PT

Boxed In
Type: Combat
Do not replace until after combat.
Press.
Nay, he is even more prisoner than the slave of the galley, than the madman in his cell.
Bram Stoker, Dracula

Artist: William O'Connor; Matt Cavotta
Jyhad:C VTES:C Sabbat:C SW:PL/PV CE:C/PN3 Anarchs:PAG Third:C

Brainwash
Type: Master
Master.
Put this card on an uncontrolled minion in your prey's uncontrolled region. This card remains in play. No transfers can be used to move blood to or from that card. Any minion may burn this card as a +1 stealth (D) action.
Artist: Edward Beard, Jr
Jyhad:C VTES:C CE:U

Brass Knuckles
Type: Equipment
Melee weapon.
Strength+1 damage each strike, only usable once each combat.
Sometimes, the traditional methods are the best.
Jacob Bragg, Brujah antitribu

Artist: Ron Spencer
Sabbat:C SW:C/PT/PV CE:C LoB:PG Third:C

Bravo
Type: Master
Master: archetype.
Put this card on a vampire you control. Once per turn, when this vampire successfully performs an action to enter combat with another, he or she gains 1 blood from the blood bank when the combat ends, if he or she is still ready. A vampire can have only one archetype.
Artist: Nilson
Gehenna:C

Break the Code
Type: Event
Gehenna.
Imbued get -1 intercept when attempting to block monsters. A ready monster can enter combat with an imbued as a (D) action.
The shaft of the arrow had been feathered with one of the eagle's own plumes. We often give our enemies the means of our own destruction.
Aesop, The Eagle and the Arrow

Artist: Veronica Jones
NoR:R

Breath of Thanatos
Type: Action Modifier/Combat
Blood Cost: 1
Discipline: Necromancy
[nec] +2 stealth. Only usable on an action to employ or to recruit a wraith.
[NEC] Strike: 1 aggravated damage.
Can't you smell that smell
Ooooh that smell
The smell of death surrounds you
Lynyrd Skynyrd, "That Smell"

Artist: Lawrence Snelly
KMW:C

Breath of the Dragon
Type: Combat
Blood Cost: 1
Discipline: Vicissitude
[vic] Strike: 1R aggravated damage. If this strike is used at close range, this vampire also takes the damage.
[VIC] As above, but for 2R aggravated damage.
I bring flame and death to my enemies.
Dragos, Tzimisce

Artist: Pete Venters
Sabbat:R SW:PT Third:PTz

Bribes
Type: Action Modifier
Only usable during a referendum before votes are cast.
Gain 1 pool. Any other Methuselah who votes in favor of and does not vote against the referendum gains 1 pool when the results of the referendum are tallied.
If you cannot raise yourself to victory, help a strong ally secure victory so you can seal a position of honor.
Lasombra, Minneapolis 2002 Winter Storyline

Artist: Corey Macourek
Jyhad:C VTES:C Sabbat:C SW:C/PV2 CE:PTo2/PV2 Anarchs:PAB4 KMW:PAn3/PAl Third:PB3

Brick by Brick
Type: Combat
Blood Cost: 1
Discipline: Visceratika/Thaumaturgy
[tha] Maneuver.
[vis] Strike: 2R damage, with an optional maneuver.
[VIS] Only usable before range is determined. This vampire sets the range this round.
Artist: Peter Bergting
HttB:C

Brick Laying
Type: Action
Discipline: Potence
[pot] (D) Burn a haven on an ally or younger vampire, or tap an ally or younger vampire.
[POT] As above, and inflict 1 damage on that minion.
She spoke with the cold-blooded complacency of the aged throwing earth into the grave of young hopes.
Edith Wharton, The Age of Innocence

Artist: Fred Harper
BH:C/PN LoB:PO2 KoT:C

Brigitte Gebauer (Wraith)
Type: Ally
Pool Cost: 3
Required Clan: Giovanni
Unique wraith with 3 life. 2 bleed, 1 strength.
Tap Brigitte when a bleed action is announced to give an acting minion you control +1 bleed. If the action is blocked and combat occurs, Brigitte loses 1 life.
Artist: Mike Danza
FN:R2

Brinksmanship
Type: Political Action
Pool Cost: 1
If this referendum is successful, put this card in play. Any Methuselah who has exhausted his or her library and begins his or her untap phase with less than a full hand must attempt to withdraw. On that Methuselah's next untap phase, if the withdrawal fails, that Methuselah is ousted. If any Methuselah successfully withdraws, you are ousted.
Artist: Peter Bergting
Anarchs:R

Brother's Blood
Type: Combat
Discipline: Sanguinus
Requires a ready Blood Brother of the same circle as another one in combat.
[san] This vampire can burn his or her own blood to heal or prevent destruction from damage taken by a member of this circle in combat.
[SAN] Put this card on this vampire. The vampire with this card can burn his or her own blood to heal or prevent destruction from damage taken by a member of this circle in combat. A vampire may have only one Brother's Blood.
Artist: Durwin Talon
BL:C2 LoB:C

Brothers Grimm
Type: Master
Unique master.
Put this card into play. During your untap phase, put 1 counter on this card from the blood bank. When this card has 5 counters on it, it is burned and you gain 5 pool. Any Methuselah can use a master phase action and discard a master card from his or her hand to take control of the Brothers Grimm. You may cancel that (and keep the Brothers Grimm) by discarding a master card from your hand.
Artist: James Stowe
CE:R

Brother in Arms
Type: Action
Pool Cost: 1
Required Clan: Salubri antitribu
+1 stealth action. Requires a ready, non-sterile Salubri antitribu with capacity above 2.
Put this card in play; it becomes a 2-capacity, non-unique Salubri antitribu with basic Valeren [val]. Move 1 blood from the acting vampire to this vampire. This vampire cannot act this turn. During your untap phase, if you control more ready Brothers in Arms than ready unique Salubri antitribu, burn the excess ready Brothers in Arms.
Artist: Andrew Trabbold
LoB:C HttB:PSal2

Bruisers, The
Type: Ally
Pool Cost: 3
Required Clan: Brujah antitribu
Unique mortal with 2 life. 2 strength, 0 bleed.
The Bruisers may take a (D) action to burn a location controlled by your prey.
Artist: Matt Cavotta
Sabbat:U

Brujah Debate
Type: Master
Pool Cost: 1
Required Clan: Brujah
Master.
Put this card in play. During each Methuselah's master phase, he or she taps (one of) the highest capacity Brujah he or she controls (if any). Each Brujah gets +1 strength and an optional maneuver each combat. Any minion who is not Ventrue my burn this card as a (D) action.
Artist: Edward Beard, Jr
DS:U Tenth:A

Brujah Frenzy
Type: Master
Master: out-of-turn. Frenzy.
Only usable when a ready Brujah controlled by another Methuselah takes an action that remains unblocked. The Brujah's action is unsuccessful. Choose a ready untapped minion in play; the minion and the Brujah cannot have the same controller. The Brujah enters combat with that minion, tapping him or her.
Artist: Dan Frazier
Jyhad:U VTES:U

Brujah Justicar
Type: Political Action
Title.
Choose a ready Brujah. If this referendum passes, put this card on the chosen Brujah to represent the unique Camarilla title of Brujah Justicar. In this referendum, each ready Brujah gets 1 additional vote.
Artist: Heather Hudson; Steve Prescott
Jyhad:R VTES:R CE:R KoT:R

Brutal Influence
Type: Action
Blood Cost: 1
Discipline: Potence
[pot] (D) Bleed at +1 bleed. When the action is announced, this vampire may tap X Orun on him or her to get an additional +X bleed.
[POT] +1 stealth action. Tap X Orun on this vampire to move X blood from the bank to a younger Laibon in your uncontrolled region.
Artist: James Stowe
EK:C

Brute Force
Type: Combat
Discipline: Potence
Do not replace until after combat.
[pot] Strike: hand strike at +1 damage or use a melee weapon strike at +2 damage.
[POT] Strike: hand strike at +2 damage or use a melee weapon strike at +3 damage.
The best way out is always through.
Robert Frost, "A Servant to Servants"

Artist: Brian LeBlanc
LotN:C/PG3 KoT:C/PB6

Bujo
Type: Action
Required Clan: Ravnos
+1 stealth political action.
Choose a political action card in another Methuselah's ash heap. Call the referendum given on that card (this Ravnos must meet the requirements of that political action, if any) and remove that card from the game. This vampire gains 3 additional votes in this referendum.
Artist: Ken Meyer, Jr
KMW:R

Bum's Rush
Type: Action
Do not replace until the end of this action.
(D) Enter combat with a ready minion controlled by another Methuselah. The acting minion gets an optional maneuver during this combat.
Artist: Bryon Wackwitz; Gary Chatterton
Jyhad:C VTES:C SW:PB2 FN:PA3/PG3 CE:C/PB7/PN5 Anarchs:PG4 KMW:PG4/PAl3 LoB:PA4 HttB:PGar3

Bundi
Type: Equipment
Pool Cost: 2
Melee weapon.
Strike: hand strike at +1 damage. (This strike is both a hand strike and a melee weapon strike). Bearer may prevent 1 damage from each melee weapon strike made against him or her.
Artist: Franz Vohwinkel
LotN:C/PG3 KoT:C/PB2

Burden the Mind
Type: Master
Pool Cost: 1
Master.
Put this card on any minion. While it is not this minion's turn, using an effect to untap this minion or to allow this minion to block as if untapped costs an additional pool. This minion may burn this card and untap as a (D) action.
Artist: Brian LeBlanc
LotN:C

Bureaucratic Overload
Type: Master
Unique master.
Put this card in play. Political actions cost 1 additional blood. Any vampire can call a referendum to burn this card as a +1 stealth political action.
Create constancy of purpose toward improvements of products and services, with the aim to become competitive...
Dr. Deming, "Fourteen Points for the Transformation of Management"

Artist: Drew Tucker
DS:U2 CE:PM

Burning Touch
Type: Action Modifier/Combat
Discipline: Valeren/Thaumaturgy
[tha] [COMBAT] Strike: 1 damage. This damage cannot be prevented by cards that require Fortitude [for].
[val] [ACTION MODIFIER] If this action is blocked, the blocking minion burns one blood or life before combat begins. Any minion currently attempting to block may now choose not to block.
[VAL] [ACTION MODIFIER] +1 bleed. After playing this card, you cannot play another action modifier to further increase the bleed for this action.
Artist: Leif Jones
BL:C2 LoB:C

Burning Wrath
Type: Combat
Blood Cost: 3
Discipline: Potence
[pot] Strike: hand strike at +1 damage, aggravated.
[POT] Strike: hand strike at +2 damage, aggravated.
Wrath kills a foolish man...
Job 5:2 (NKJV)

Artist: L. A. Williams
DS:C2 SW:PB FN:PG CE:PB LoB:PG2 Third:U/PB

Burnt Offerings
Type: Reaction
Blood Cost: 1
Discipline: Auspex
[aus] This reacting vampire gets +1 intercept.
[AUS] Only usable if a minion controlled by your predator successfully bleeds you. Your predator burns 1 pool.
Artist: Michael Astrachan
AH:U5

Burst of Sunlight
Type: Combat
Discipline: Thaumaturgy
[tha] Strike: 1R aggravated damage. This striking vampire also takes 1 aggravated damage.
[THA] Strike: 2R aggravated damage. This striking vampire also takes 2 aggravated damage.
Artist: Heather Hudson; Andrew Trabbold
Jyhad:R2 VTES:R CE:U BH:PTr2 KMW:PB3 Third:U KoT:U

Business Pressure
Type: Action Modifier
Discipline: Presence
Only usable during a referendum.
[pre] Each Methuselah can burn pool to gain votes during the resolution of this card (resolve this card before moving on). A Methuselah gains 2 votes for each pool he or she burns.
[PRE] As above, but you gain 3 votes for each pool you burn.
A tendency for secretness persists,
And a silent sympathy for it.
Rainer Maria Rilke, "The Pavillion."

Artist: Né Né Thomas
Jyhad:R2 VTES:R Tenth:B