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Rabble Razing
Type: Political Action
Successful referendum means all vampires with capacity below 4 burn 1 blood.
You are beyond my control. You are a burden on my will.
Hesha Ruhadze

Artist: Mike Danza
SW:C/PV Third:C

Rack, The
Type: Master
Master: unique location.
When this card is played or the controller of this card changes, the controller chooses a ready vampire he or she controls. During the controller's untap phase, the chosen vampire gains 2 blood. A vampire controlled by another Methuselah can steal this location for his or her controller as a (D) action.
Artist: Quinton Hoover; Steve Prescott
Jyhad:U VTES:U CE:U Third:U KoT:U/PT

Rafastio Ghoul
Type: Ally
Pool Cost: 3
Ghoul with 2 life. 1 bleed, 1 strength.
Rafastio Ghoul can play cards requiring basic Thaumaturgy [tha] as a vampire with a capacity of 3.
Artist: Durwin Talon
FN:C Third:C

Raking Talons
Type: Combat
Required Clan: Gargoyle
Only usable before range is determined.
For the remainder of combat, damage from this Gargoyle's hand strikes is aggravated. A vampire may play only one Raking Talons each combat.
Artist: David Day
LoB:C HttB:PGar3

Rampage
Type: Action
Discipline: Potence
[pot] (D) Burn any location. If you control the location, this is a +1 stealth action.
Artist: Brian LeBlanc; Robert McNeill
Jyhad:U2 VTES:U CE:U/PB HttB:PSam

Random Patterns
Type: Action Modifier/Reaction
Disciplines: Auspex & Dementation
[aus][dem] +1 intercept.
[AUS][DEM] Only usable when a minion is attempting to block this acting vampire. The blocking minion gets -1 intercept.
Knowledge is more than equivalent to force.
Samuel Johnson, Rasselas

Artist: Fred Harper
BH:C/PM

Rant!
Type: Action Modifier
Requires a ready anarch. Only usable during a referendum before any votes are cast.
During this referendum, each ready anarch may burn 1 blood to gain 1 additional vote. If the referendum fails, this acting vampire takes 2 unpreventable damage.
We are those who do not let others lead for us; we do not let others go where we will not lead ourselves.
Salvador Garcia, Brujah anarch

Artist: Steve Prescott
Anarchs:C/PAB3

Rapid Change
Type: Action Modifier/Combat
Blood Cost: 1
Discipline: Protean
[pro] [ACTION MODIFIER] +1 stealth.
[PRO] [COMBAT] Strike: combat ends.
Our nature lies in movement; absolute rest is death.
Blaise Pascal

Artist: Craig Maher
Sabbat:C SW:C Third:C

Rapid Healing
Type: Action
Discipline: Fortitude
+1 stealth action. Only usable by a vampire in torpor.
[for] The acting vampire leaves torpor. If the vampire is blocked, there is no combat. If the blocking minion is a vampire who can commit diablerie, that vampire may diablerize the acting vampire.
[FOR] As above, and the acting vampire gains 1 blood from the blood bank.
Artist: Ron Spencer
Jyhad:C VTES:C SW:PV FN:PR CE:C Anarchs:PAG LoB:PA

Rapid Thought
Type: Combat
Discipline: Celerity
[cel] Maneuver or press.
[CEL] Only usable during the choose-strike step, and only if this vampire would choose his or her strike first. Instead, the opposing minion chooses his or her strike first.
To know and to act are one and the same.
Samurai maxim

Artist: Clint Langley
Sabbat:U Tenth:B

Raptor
Type: Retainer
Blood Cost: 2
Discipline: Animalism
Animal with 1 life.
[ani] The minion with this retainer gets +1 intercept.
[ANI] As above, and when the minion with this retainer is in combat, the opposing minion's controller gets -1 hand size.
If you face more than a couple, you've got real trouble. Lambach and his flock held a pack of us at bay for months.
Gangrel, Worcester 2002 Storyline

Artist: Ron Spencer
Sabbat:U CE:U Third:U

Rastacourere
Type: Action
Pool Cost: 1
+1 stealth action.
(D) Put this card on a titled vampire. The vampire's title is worth 1 less vote during referendums, and he or she gets -1 stealth when attempting political actions. This vampire's capacity is reduced by 1. (A vampire's capacity cannot go below 1.) A vampire may have only one Rastacourere.
The fat and the strong I will destroy. I will feed them with justice.
Ezekiel 34:16 (NRSV)

Artist: David Day
Tenth:A/B

Rat's Warning
Type: Reaction
Discipline: Animalism
Only usable by a tapped vampire during a bleed against you.
[ani] Untap this reacting vampire.
[ANI] As above, with an optional press during the resulting combat if this vampire successfully blocks this bleed and combat occurs.
Artist: Pete Venters
Jyhad:C VTES:C SW:PT FN:PR3 CE:C Anarchs:PG2 LoB:PA2

Ravager
Type: Master
Required Clan: Kiasyd
Master.
Put this card on a Kiasyd. Non-changelings cannot block this Kiasyd's undirected hunt actions.
Artist: Brian LeBlanc
HttB:C

Rave
Type: Action
+1 stealth action.
Move as much blood (or life) and/or equipment from the acting minion to any ready vampires you control.
Artist: William O'Connor
SW:C/PB Third:C

Raven Spy
Type: Retainer
Blood Cost: 1
Discipline: Animalism
Animal with 1 life.
[ani] This minion gets +1 intercept.
[ANI] As above, but the Raven Spy has 2 life.
Artist: Jeff Holt; Dan Frazier
Jyhad:U VTES:U CE:U/PN Anarchs:PG2 BH:PN3 KMW:PG Third:PTz3 LotN:PR3 KoT:U

Ravnos Acceptance
Type: Political Action
If this referendum is successful, each Ravnos may choose to become Camarilla. Put this card into play. Whenever a Ravnos enters play, he or she may choose to become Camarilla. The Ravnos clan is a Camarilla clan.
Sometimes at that moment a wave of light breaks into our darkness... as though a voice says, "You are accepted."
Paul Johannes Tillich, The Shaking of the Foundations

Artist: Richard Thomas
DS:U2 Tenth:A

Ravnos Cache
Type: Master
Required Clan: Ravnos
Master: unique location.
During your master phase, you may move 1 counter from your pool to this card and add 1 blood from the blood bank. When equipping a minion, you may tap this card to use the blood counters on it to pay some or all of the pool or blood cost of the equipment.
Artist: Greg Simanson
DS:U FN:PR

Ravnos Carnival
Type: Master
Pool Cost: 1
Required Clan: Ravnos
Master: unique location.
Put X currency counters on this card when you play it, where X is the number of Ravnos you control. When a Ravnos you control performs an action, you may use these currency counters toward the cost in blood (but not pool) of the action card. Burn this card when the last counter is removed.
Artist: Pat Morrissey; Sam Araya
AH:R2 FN:PR LotN:PR

Raw Recruit
Type: Action
Required Clan: Gargoyle
+1 stealth action. Requires a slave.
(D) Put this card in play and move a vampire in torpor to this card, out of play. A vampire you control to whom this Gargoyle is a slave may remove that vampire from the game as a +1 stealth action to turn this card into a Gargoyle with the same capacity and Fortitude [for], Potence [pot], Visceratika [vis] and flight [FLIGHT], enslaved to the acting vampire's clan.
Artist: Jim Pavelec
HttB:R

Rayzeel's Song
Type: Action
Discipline: Valeren/Animalism
[ani] This vampire burns 1 blood to untap an ally.
[val] (D) Bleed with +1 bleed.
[VAL] +1 stealth action. Add 1 life from the blood bank to an ally that has fewer life than his or her starting amount.
The song was originally intended to ease pain. We've refined that idea to make the tune more potent, even addictive.
Wolf Valentine, Salubri antitribu

Artist: Becky Cloonan
BL:C2 LoB:C

Razor Bat
Type: Retainer
Pool Cost: 2
Required Clan: Gargoyle
Gargoyle creature with 2 life.
The Gargoyle with this retainer gets +1 intercept. When the Gargoyle with this retainer is in combat, the opposing minion takes 1R damage during the initial strike resolution phase of each round, at long or close range.
But as I approached the window, this... winged rat erupted in a tempest of chittering and flapping, alerting the Tremere and scratching at my back.
Christanius Lionel, Nosferatu antitribu

Artist: Jeff Holt
BL:C1 LoB:C HttB:PGar3

React with Conviction
Type: Conviction
When an effect that would change control of this imbued is played or announced, you may burn this card to cancel that effect. Burn this card to cancel either a (D) action against this imbued that requires Chimerstry [chi], Dementation [dem], Dominate [dom], Presence [pre], or Serpentis [ser] or a strike card that requires any of those Disciplines played by a minion opposing this imbued as it is announced. No cost is paid.
Artist: Travis Ingram
NoR:C

Read Intentions
Type: Combat
Discipline: Auspex
[aus] Press, only usable to end combat.
[AUS] Strike: dodge.
I may gain more knowledge out of the folly of this madman than I shall from the teaching of the most wise.
Bram Stoker, Dracula

Artist: Joel Biske; Susan Van Camp
Jyhad:C VTES:C CE:C/PM2 Third:PM3 KoT:C

Read the Winds
Type: Reaction
Blood Cost: 1
Disciplines: Animalism & Auspex
Do not replace until the end of this action.
[ani][aus] +1 intercept. This vampire doesn't tap for successfully blocking this action.
[ANI][AUS] Only usable by a tapped vampire. This vampire untaps and attempts to block with +1 intercept, even if intercept is not yet needed.
No surprises anymore. The night has a thousand eyes, and I've had a thousand nights.
Stravinsky, Tzimisce Archbishop of Mexico City

Artist: Talon Dunning
BL:U2 Third:U

Reality
Type: Action
Blood Cost: 3
Discipline: Chimerstry
[chi] (D) Put Reality on a younger vampire. The vampire with this card cannot be the target of (D) actions, cannot act (except to burn this card), cannot block and cannot cast votes. That vampire can burn Reality as a +1 stealth action.
[CHI] (D) Move a tapped younger vampire to the uncontrolled region(breaking any temporary control effects). The vampire's blood counters, master cards and minion cards stay with that vampire, with any counters they have on them (those cards are out of play as long as the vampire remains uncontrolled).
Artist: Brian LeBlanc
FN:C2

Reality Mirror
Type: Combat
Required Clan: Malkavian antitribu
Choose a combat card in the opposing minion's controller's ash heap and use the ability of that card as if that card had been played from your hand (pay cost as normal). If the card requires a Discipline this vampire does not have, you can only use the basic ability of that card. Only one Reality Mirror can be played during a game.
Artist: Drew Tucker
SW:R Third:R

Realm of the Black Sun, The
Type: Master
Pool Cost: 1
Required Clan: Follower of Set
Unique master.
Put this card in play. If your prey gains at least 1 pool during his or her master phase, you gain 1 pool. Any minion may burn this card as a (D) action; vampires with titles get -1 stealth when attempting that action.
Artist: Richard Thomas
AH:R2 FN:PS

Reanimated Corpse
Type: Ally
Blood Cost: X
Discipline: Thanatosis
Zombie with 2 life. 2 strength, 2 bleed.
[thn] Put X pathos counters on this corpse when it enters play. During your untap phase, burn 1 pathos counter. Remove the corpse from the game if it has no pathos counters. The corpse can play combat cards that require basic Fortitude [for] as a vampire.
[THN] As above, but put 2 additional pathos counters on the corpse.
Artist: Roel Wielinga
LoB:C HttB:PSam3

Rebel
Type: Master
Master: archetype. Trifle.
Put this card on a vampire you control. Once per turn, when this vampire successfully blocks a titled vampire or a political action, he or she gains 1 blood from the blood bank (before the resulting combat, if any). A vampire can have only one archetype.
She knows I been fighting the Camaretards a long time and know how to do it.
Jack Drake, Brujah anarch

Artist: Steve Ellis
Gehenna:C

Rebirth
Type: Action Modifier
Requires a Red List minion. Only usable when a diablerie action is successful.
No blood hunt may be called, and this vampire untaps. A vampire can play only one Rebirth each turn.
Artist: Brian Miskelley
KMW:R/PAn

Recalled to the Founder
Type: Event
Gehenna. Do not replace as long as this card is in play.
Requires at least two other Gehenna cards in play. During each Methuselah's untap phase, if he or she controls more than two vampires of the same clan, he or she burns one such vampire. If that vampire's capacity is above 5, this Methuselah becomes immune to the effects of this card for the remainder of the game.
Artist: Leif Jones
Gehenna:R

Reckless Agitation
Type: Political Action
Blood Cost: 2
Requires an independent vampire with capacity above 4.
Allocate 6 points among two or more other Methuselahs. Successful referendum means each Methuselah burns 1 pool for each point assigned.
Artist: Brian LeBlanc
LotN:C/PG3

Recruiting Party
Type: Action
Required Clan: Ventrue antitribu
Each Ventrue antitribu in your uncontrolled region gains 1 blood from the blood bank.
How fast has brother followed brother,
From sunshine to sunless land!
William Wordsworth, "Extempore Effusion Upon the Death of James Hogg"

Artist: Brian Ashmore
Sabbat:R SW:R Third:R

Recruitment
Type: Master
Pool Cost: 2
Master.
Search your crypt for a vampire. Show it to all players and place it face down in your uncontrolled region. Shuffle afterward.
Follow me and I shall show you the way to victory.
Aurora Van Brande, Paladin, Lasombra

Artist: Diana Vick
Sabbat:C SW:PV Third:PTr

Recure of the Homeland
Type: Action
Required Clan: Tremere antitribu
+1 stealth action. Only usable by a vampire in torpor. Usable by a tapped vampire.
The acting vampire leaves torpor. If this action is blocked, there is no combat. If the blocking minion is a vampire who can commit diablerie, that vampire may diablerize the acting vampire.
Earth helped him with the cry of blood.
Sir John Beaumont, "Battle of Bosworth Field"

Artist: David Day
BH:U/PTr Third:U/PTr

Recurring Contemplation
Type: Action Modifier
Discipline: Temporis/Presence
Only usable when the action is announced.
[pre] Choose an ally. He or she cannot block this action. Only one Recurring Contemplation may be played each turn.
[tem] As [pre] above, but choose an ally or younger vampire.
[TEM] As [tem] above, and burn 1 blood to tap the chosen minion.
Never mistake motion for action.
Ernest Hemingway

Artist: John Bridges
LoB:C

Redcap Wilder
Type: Retainer
Blood Cost: 2
Discipline: Mytherceria
Changeling with 2 life.
[myt] Vampires with capacity less than 7 must burn a blood to attempt to block the minion with this retainer.
[MYT] As above, but the cost to employ this retainer is reduced by 1 blood.
Artist: James Stowe
LoB:R

Redeem the Lost Soul
Type: Master
Master.
Choose a vampire in your ash heap. Gain X pool, where X is half of the capacity of that vampire (round down). Remove that vampire from the game.
Artist: Randy Gallegos
AH:R2 CE:R

Redirection
Type: Reaction
Discipline: Dominate
[dom] Only usable when a younger vampire is bleeding you, after blocks are declined. Tap this reacting vampire. Choose another Methuselah other than the acting vampire's controller. That acting vampire is now bleeding that Methuselah.
[DOM] As above, but the acting vampire can be the same age or older.
Artist: Clint Langley
Sabbat:C SW:C/PV CE:PV3 Third:C/PTr4

Redistribution
Type: Action
Discipline: Sanguinus
+1 stealth action.
[san] This acting vampire gains a blood. Then move any amount of blood and equipment among the Blood Brothers in this circle.
[SAN] As above, and untap this acting vampire.
Artist: Andrew Trabbold
LoB:C

Redline
Type: Master
Master: out-of-turn
Only usable when a blood hunt referendum passes and would burn a vampire controlled by another Methuselah. That vampire is not burned. Put this card on that vampire and take control of him or her. This vampire is independent. This vampire gets one optional press when in combat with a Camarilla vampire and can enter combat with any Camarilla vampire as a +1 stealth (D) action. Burn this card if the vampire changes sects.
Artist: Brian LeBlanc
Anarchs:R

Red Herring
Type: Action Modifier
Blood Cost: 1
Discipline: Chimerstry
[chi] Only usable when this acting vampire is blocked. Untap the acting vampire, do not tap the blocking minion, and cancel the current action and combat. Take the card played to perform the action (if any) back into your hand. Your vampires cannot attempt the same action again this turn. Discard down to your hand size.
[CHI] As above, but tap the blocking minion.
In some cases -- very many, it seems -- illusion was quite preferable to reality.
Victoria Ash

Artist: Michael Gaydos
FN:C2/PR

Red List
Type: Action
Requires a ready, titled, non-Red List vampire.
(D) Choose a ready ally or a ready younger vampire. The chosen minion becomes Red List. That minion may not attempt to block this action.
Artist: Jeff Holt
KMW:C/PAl

Reformation
Type: Action
Discipline: Chimerstry/Dominate/Serpentis
+1 stealth action. Requires a ready anarch.
[chi] (D) Steal an equipment card from your predator or prey.
[dom] (D) Burn 1 blood to steal a hunting ground.
[ser] (D) Put a corruption counter on any vampire. If the number of your corruption counters on the vampire equals or exceeds his or her capacity, you may burn all of your corruption counters on that vampire to gain control of him or her.
Artist: Attila Adorjany
Gehenna:C

Reform Body
Type: Combat/Reaction
Discipline: Vicissitude
[vic] Only usable by a vampire being burned; he or she is sent into torpor instead. Usable by a vampire in torpor. Usable by a tapped vampire.
[VIC] As above, and this vampire gains 2 blood from the blood bank.
O! that this too, too solid flesh would melt...
William Shakespeare, Hamlet, act I, scene 2

Artist: L. A. Williams
Sabbat:R SW:PT

Regaining the Upper Hand
Type: Political Action
Choose a Methuselah. Successful referendum means the chosen Methuselah gets the Edge.
Artist: Stuart Beel; Will Simpson
Jyhad:C VTES:C Sabbat:C

Regarhagan's Hold
Type: Master
Pool Cost: 2
Master: out-of-turn.
Give this card to another Methuselah during his or her untap phase and move a reaction card from that Methuselah's ash heap to this card. The chosen reaction card costs that Methuselah's vampires an additional blood. That Methuselah may move 1 pool to this card as a master phase action. Burn this card when it has 2 pool counters. A Methuselah can have only 1 Regarhagan's Hold.
Artist: Andrew Trabbold
Anarchs:R2

Regeneration
Type: Action
Discipline: Fortitude
+1 stealth action. Only usable by a vampire in torpor.
[for] The acting vampire gains 4 blood from the blood bank. (Remove excess blood.) If this action is blocked, there is no combat; if the blocking minion is a vampire who can commit diablerie, that vampire may diablerize the acting vampire.
[FOR] As above, but the acting vampire gains 5 blood from the blood bank.
Artist: Max Shade Fellwalker
Sabbat:C SW:C

Regenerative Blood
Type: Master
Pool Cost: 1
Required Clan: Samedi
Burn Option
Unique master.
Put this card on a Samedi you control. The Samedi with this card can heal 2 non-aggravated damage for each blood counter he or she burns.
Though their flesh appears weak and withered, their blood is strong. The Stiffs heal much faster than other Cainites.
Artist: Steve Ellis
BL:R1 LoB:R

Regent
Type: Master
Pool Cost: 1
Master. Title.
Put this card on a Sabbat vampire you control with a capacity above 7 to represent the unique Sabbat title of regent. Any Sabbat vampire with a different controller can enter combat with this vampire as a (D) action. If a Sabbat vampire diablerizes this vampire, move this card to the diablerist (before the blood hunt is called).
Artist: Mike Danza
SW:R Third:R

Rego Motus
Type: Combat
Blood Cost: 1
Discipline: Thaumaturgy
[tha] Prevent 2 damage from the opposing minion's strike. A vampire may play only one Rego Motus each round.
[THA] As above, but for 4 damage.
Artist: Brian LeBlanc
KoT:C

Reindoctrination
Type: Action
Blood Cost: 2
Required Clan: Tremere/Tremere antitribu
+1 stealth action.
Choose a younger Gargoyle. That Gargoyle loses any existing slave status and becomes a slave to this acting vampire's clan. Take control of the Gargoyle if another Methuselah controls him or her, move the Gargoyle to your ready region, and untap him or her.
Artist: Heather Kreiter
LoB:C

Reinforcements
Type: Political Action
Requires a titled vampire.
Choose one or more Methuselahs. Successful referendum means each chosen Methuselah selects up to 3 library cards from his or her ash heap and shuffles them into his or her library. Remove this card from the game, even if the action is canceled or blocked or the referendum fails.
Artist: Steve Ellis
FN:R2 Third:PB

Reins of Power
Type: Political Action
Successful referendum means each Methuselah may choose a ready vampire he or she controls. Each Methuselah gains 6 pool. Each Methuselah also burns an amount of pool equal to the capacity of his or her predator's chosen vampire. Only one Reins of Power can be played or called in a game.
Artist: Christopher Shy
Anarchs:C KMW:PAn Third:PTr KoT:C/PV

Rejuvenate
Type: Power
Virtue: Defense
During your untap phase, if this imbued has fewer life than his or her starting amount, he or she gains 1 life.
[ACTION] [1 CONVICTION] +1 stealth action. Add 1 blood to a vampire or 1 life to any other ally, not to exceed starting life.
Artist: Peter Bergting
NoR:C

Release of the Shackled Soul
Type: Action
Blood Cost: 1
Discipline: Necromancy
[nec] (D) Burn an ally or retainer controlled by your prey.
[NEC] As above, with +1 stealth.
Self is the only prison that can ever bind the soul.
Henry Van Dyke, The Prison and the Angel

Artist: Alan Rabinowitz
DS:U2

Relentless Pursuit
Type: Combat
Blood Cost: 1
Discipline: Potence
[pot] Press.
[POT] Press, and if another round of combat starts, you get +2 hand size for the remainder of combat.
Artist: Durwin Talon
FN:C KoT:PB3

Reliquary: Akunanse Remains
Type: Equipment
Pool Cost: 1
Required Clan: Akunanse
Unique equipment.
During your untap phase, choose Abombwe [abo], Animalism [ani] or Fortitude [for]. Until your next untap phase, the Akunanse with this equipment has an additional level of the chosen Discipline. The Akunanse with this equipment gets +1 bleed and gains 1 capacity: he or she is one generation older.
Artist: John Bridges
LoB:PA

Reliquary: Biague
Type: Equipment
Equipment.
During your untap phase, if the bearer is a ready Laibon, you may look at the top card of any Methuselah's library. If the card does not require a Discipline, show it to all players, and this Laibon may burn a blood to allow you to look at that Methuselah's hand.
Artist: Abrar Ajmal
LoB:PI

Reliquary: Shango Remains
Type: Equipment
Required Clan: Assamite
Equipment.
Choose an Assamite in your ash heap or burn 1 pool to choose an Assamite in your uncontrolled region. Remove that Assamite from the game or burn this reliquary. Once per turn, if this Assamite is ready, he or she may burn 1 blood to give you +2 hand size for the remainder of the turn; this ability cannot be used during combat.
Artist: Andrew Trabbold
Promo-20080203

Reliquary: Trinket
Type: Equipment
Pool Cost: 1
Equipment.
If the bearer is a ready Laibon, you get +1 hand size. This Laibon may discard up to 3 cards from your hand as a +1 stealth action. A minion may have only one Reliquary: Trinket.
Artist: Avery Butterworth
EK:C

Remnant of the Endless Storm
Type: Ally
Pool Cost: 6
Unique werewolf with 5 life. 1 strength, 0 bleed. Requires a magaji.
The Remnant gets +1 strength for each life it has. The Remnant may enter combat with any minion as a (D) action. If any effect does more than 2 damage to the Remnant, ignore the excess. If the Remnant has 4 or fewer life during your untap phase, it gains 1 life from the blood bank.
Artist: Ron Spencer
EK:R

Remover
Type: Master
Master.
Put this card on a Black Hand vampire. This vampire can tap any card (including a minion) as a +1 stealth (D) action. A vampire can have only one Remover.
Artist: Andre Gates
BH:C

Renegade Garou
Type: Ally
Pool Cost: 5
Required Clan: Gangrel
Werewolf with 3 life. 2 strength, 0 bleed.
Renegade Garou gets an additional strike each round and an optional maneuver each combat. He may enter combat with a minion controlled by another Methuselah as a +1 stealth (D) action. If Renegade Garou has 2 or fewer life during your untap phase, he gains 1 life from the blood bank.
Artist: Daniel Gelon; John Bridges
Jyhad:R2 VTES:R Anarchs:R2 KoT:R

Renewed Vigor
Type: Action
Blood Cost: 1
Discipline: Obeah/Fortitude
+1 stealth action.
[for] Put this card on this acting vampire. During your untap phase, if this vampire is in torpor, you can burn this card to move him or her to your ready region. A vampire can have only one Renewed Vigor.
[obe] Move a vampire in torpor to his controller's ready region, or restore an ally or retainer to his or her starting life (with life counters from the blood bank).
[OBE] Choose any other vampire. That vampire gains enough blood from the blood bank to reach full capacity.
Artist: Becky Cloonan
BL:C2 LoB:C

Repair the Undead Flesh
Type: Action
Discipline: Fortitude
+3 stealth action.
[for] Put this card on this vampire. In combat, this vampire may heal aggravated damage by burning 3 blood per point healed. Burn this card if this vampire goes to torpor.
[FOR] As above, but burn only 2 blood per point.
Artist: Efrem Palacios
KoT:U

Repo Man
Type: Ally
Blood Cost: 1
Unique ghoul with 1 life. 0 strength, 0 bleed.
If the action to recruit Repo Man is successful, untap the acting minion at the end of the turn. Repo Man can retrieve the first vehicle you find in your library as a +2 stealth action. You then place the vehicle on any ready minion you control who meets the requirements of the card (pay cost to equip as normal). If none of your ready minions meet the requirements of the card, the card is burned without cost. Shuffle afterward.
Artist: Peter Bergting
Anarchs:R

Repulsion
Type: Action Modifier
Discipline: Obeah/Presence
[pre] Only usable when the acting vampire's action is announced. If this action is blocked, the acting vampire gets an optional maneuver, only usable to maneuver to long range, during the resulting combat.
[obe] +1 stealth.
[OBE] Put this card on this vampire. This vampire gets +1 stealth. Burn this card if this vampire goes to torpor. This vampire cannot have or play another Repulsion.
Artist: Becky Cloonan
BL:C1 LoB:C

Research
Type: Master
Master.
Search your library for three cards (shuffle afterward) and place them face down in your research area. You may look at the cards in your research area at any time. A Methuselah may play only one Research in a game.
Artist: Jenny Frison
HttB:R

Resilience
Type: Combat
Discipline: Fortitude
[for] Prevent 1 damage.
[FOR] Prevent 3 non-aggravated damage.
Artist: Karl Waller
Sabbat:U SW:U/PV FN:PR2 CE:PV3 Third:U

Resilient Mind
Type: Action
Discipline: Fortitude
+1 stealth action.
[for] Put this card on the acting vampire. When another minion plays an action or combat card that requires Dementation [dem], Dominate [dom], Obeah [obe] or Serpentis [ser], this vampire can burn 1 blood to be immune to the effects of that card.
[FOR] As above, and this vampire untaps at the end of this action.
Artist: Matt Mitchell
BH:R

Resist Earth's Grasp
Type: Action Modifier/Combat
Blood Cost: 1
Discipline: Celerity
[cel] [COMBAT] Press, or maneuver with an optional press.
[CEL] [ACTION MODIFIER] +1 stealth.
Artist: Imaginary Friends Studios
LotN:C/PA2 KoT:C/PB5

Respire
Type: Power
Virtue: Redemption
[ACTION] (D) Inflict 1 damage on a vampire with capacity less than 6. If this action is successful, you may move 1 conviction from your hand or ash heap to this imbued.
[ACTION] [1 CONVICTION] +1 stealth action. Add 1 blood to a vampire or 1 life to any other ally, not to exceed starting life.
Manipulation is a double-edged sword.
William "Violin99" Hannon, Hermit

Artist: Brian LeBlanc
NoR:C

Resplendent Protector
Type: Retainer
Required Clan: Toreador
Mortal with 1 life.
The minion with this retainer may prevent 1 damage each combat.
Graunt that no Hobgoblins fright me,
No hungrie devils rise up and bite me.
John Day, 17th c. prayer

Artist: Michael Weaver; Kieran Yanner
Jyhad:R2 VTES:R CE:R

Restoration
Type: Action
Discipline: Fortitude
+1 stealth action.
[for] The acting vampire gains 2 blood.
[FOR] The acting vampire gains 3 blood.
Drive my dead thoughts over the universe,
Like wither'd leaves, to quicken a new birth...
Percy Bysshe Shelley, "Ode to the West Wind"

Artist: Ash Arnett
Jyhad:C VTES:C Sabbat:C SW:PV2 FN:PR3 CE:PV2 Anarchs:PAG/PG KMW:PAn2 Third:C

Restricted Vitae
Type: Event
Gehenna. Do not replace until a vampire successfully hunts.
Vampires cannot hunt unless forced to hunt. A vampire who must hunt may hunt by stealing a blood from a younger vampire as a (D) action instead of performing the usual hunt action.
The sword of time will pierce our skins.
It doesn't hurt when it begins.
But as it works its way on in,
The pain grows stronger; watch it grin.
Mike Altman and Johnny Mandel, "Suicide is Painless"

Artist: Brian LeBlanc
Gehenna:R KMW:PAn

Restructure
Type: Action
Blood Cost: 1
Discipline: Dementation
[dem] (D) Put this card on any ally. This ally does not untap as normal during his or her controller's untap phase. His or her controller can burn a pool during his or her untap phase to untap this ally.
[DEM] (D) Take control of an ally controlled by another Methuselah.
Artist: Leif Jones
SW:R Third:R

Resume the Coil
Type: Action
Discipline: Necromancy
+1 stealth action.
[nec] Only usable by a vampire in torpor. This vampire leaves torpor. If this vampire is blocked, there is no combat. If the blocking minion is a vampire who can commit diablerie, that vampire may diablerize this acting vampire.
[NEC] Rescue a vampire from torpor.
Artist: Brian LeBlanc
LotN:R

Resurrection
Type: Action
Blood Cost: 1
Discipline: Obeah/Valeren
+1 stealth action. Only usable if a retainer or ally has been burned from play since your last turn.
[val] Move the retainer or ally card from your ash heap to your hand.
[obe] Move the retainer card from its Methuselah's ash heap to this acting vampire, with life from the blood bank equal to its starting life. Use the normal version, if it requires a Discipline.
[OBE] As [obe] above, but move the ally card instead. Put it in your ready region, untapped.
Artist: Steve Ellis
BL:R1 LoB:R

Retain the Quick Blood
Type: Action
Disciplines: Celerity & Quietus
+1 stealth action.
[cel][qui] Put this card on the acting vampire. Blood this vampire spends to play cards that require Celerity or Quietus is placed on this card instead of the blood bank. During your untap phase, move 1 blood from this card to this vampire.
[CEL][QUI] As above, but move 2 blood from this card to this vampire during your untap phase.
Artist: Alexander Dunnigan
LotN:R

Retribution
Type: Master
Master.
Choose a minion who successfully bled you for more than 1 pool since your last turn. The chosen minion takes 3 unpreventable damage. A Methuselah can play only 1 Retribution in a game.
Artist: Steve Ellis
Promo-20050122

Return to Innocence, The
Type: Action
Blood Cost: 4
(D) Bleed. If you successfully bleed your prey for one or more, put this card on the acting vampire. Burn this card if this vampire loses any blood or goes to torpor, or if your prey is ousted. During your next untap, this vampire is removed from the game and your prey burns X pool, where X is the capacity of this vampire. Added to the V:EKN banned list in 1999.
Artist: Dave Roach
AH:R2

Reunion Kamut
Type: Action
+1 stealth action. Requires a Black Hand vampire.
Move 2 blood from the blood bank to a Black Hand vampire in your uncontrolled region.
Artist: Rik Martin
BH:C

Revelations
Type: Action
Blood Cost: 1
Discipline: Auspex
+1 stealth action.
[aus] (D) Look at your prey's hand. He or she discards a card of your choice.
[AUS] Put this card in play. Your prey plays with an open hand. Any minion may burn this card as a (D) action.
Artist: Ash Arnett
Sabbat:U SW:U/PT CE:PTr BH:PTo2 Third:U

Revelation of Desire
Type: Action Modifier
Discipline: Serpentis
You cannot play another action modifier to increase this bleed amount.
[ser] +1 bleed.
[SER] Burn one of your corruption counters from a minion controlled by the target Methuselah to get +3 bleed against that Methuselah.
she thinks love is a cold thing
but i've got plans for her to bleed.
Stew, "Miss Satan"

Artist: Shane Coppage
Gehenna:C LotN:PS3

Revelation of Despair
Type: Reaction
Discipline: Serpentis
Only usable when this vampire successfully blocks one of your predator's minions (play before combat, if any).
[ser] The acting minion burns 1 blood or life.
[SER] Put a corruption counter on the acting minion. If the number of your corruption counters on the minion equals or exceeds his or her capacity or cost, you may burn those counters to gain control of him or her.
Artist: Richard Thomas
KMW:C LotN:PS3

Revelation of Ecstasy
Type: Action
Discipline: Serpentis
+1 stealth action.
[ser] (D) Tap one of your prey's ready minions.
[SER] As above, and place a corruption counter on that minion. If the number of your corruption counters on the minion equals or exceeds his or her capacity or cost, you may burn those counters to take control of him or her.
Artist: Jim DiBartolo
LotN:C/PS4

Revelation of the Sire
Type: Action
Blood Cost: 1
Requires a ready non-sterile vampire who is not Caitiff.
Put this card on a younger Caitiff. The vampire with this card is now considered to be a member of the same clan as the acting vampire. He or she is no longer considered Caitiff. His or her capacity increases by 1.
Artist: William O'Connor
AH:C2 Tenth:B

Revelation of Wrath
Type: Combat
Discipline: Serpentis
[ser] Only usable at the end of a round in which the opposing minion inflicted 2 or more damage or any aggravated damage (even if it was prevented). Put a corruption counter on the opposing minion. A vampire can play only one Revelation of Wrath each round.
[SER] As above, and place an additional corruption counter if the opposing minion inflicted 3 or more damage or 2 or more aggravated damage this round.
Artist: Jeff Holt
KMW:R LotN:PS

Revenant
Type: Retainer
Blood Cost: 1
Required Clan: Tzimisce
Ghoul with 2 life.
The minion with this retainer gets +1 intercept.
Artist: Pete Venters
Sabbat:U SW:PT Third:U/PTz

Reversal of Fortunes
Type: Political Action
Successful referendum means direction of play is reversed. Prey is still to the left, however.
O Fortune, you are like the moon: ever waxing and waning.
Carl Orff, Carmina Burana

Artist: Margaret Organ-Kean
Jyhad:V VTES:V CE:PM

Revocation of Tyre
Type: Political Action
If this referendum is successful, each Assamite may choose to become Camarilla. Put this card into play. Whenever an Assamite enters play, he or she may choose to become Camarilla. The Assamite clan is a Camarilla clan.
Artist: Steve Casper
AH:V3 Tenth:A

Revolutionary Council
Type: Political Action
Requires a baron.
Choose X, then choose X ready untapped anarchs you control and allocate 2X points among one or more Methuselahs, locations, and equipment. Successful referendum means each chosen anarch is tapped, each Methuselah burns 1 pool for each point assigned, and each location or equipment assigned a point is burned.
Artist: Brian LeBlanc
TR:C

Rewind Time
Type: Reaction
Blood Cost: 2
Discipline: Temporis/Presence
[pre] Reduce a bleed against you by 1.
[tem] Cancel an action card as it is played (the acting minion is not tapped).
[TEM] Usable by a ready, untapped vampire even though there is no action. Cancel a non-out-of-turn master card as it is played during any other Methuselah's master phase (no cost is paid). The Methuselah who played that card gains another master phase action.
Artist: Andrew Trabbold
BL:R2 LoB:R

Riddle Phantastique
Type: Action
Blood Cost: 2
Required Clan: Kiasyd
Burn Option
(D) Put this card on an ally or younger vampire who is not Malkavian or Malkavian antitribu. Put X riddle counters on this card, where X is half the capacity of the acting vampire (round down). The minion with this card burns 1 riddle counter instead of untapping during his or her untap phase. Burn this card when it has no counters. You may not play this card if another Riddle Phantastique is in play.
Artist: Brian LeBlanc
BL:C1 LoB:R

Rigor Mortis
Type: Combat
Blood Cost: 1
Discipline: Thanatosis/Presence
Only usable before range is determined. A minion can play only one Rigor Mortis each round.
[pre] The opposing minion cannot use any additional strikes this round.
[thn] As [pre] above, with an optional press.
[THN] As [thn] above, and once each round this combat, you may cancel a maneuver used by the opposing minion.
Artist: Brian LeBlanc
BL:C2 LoB:C

Riposte
Type: Combat
Blood Cost: 1
Discipline: Celerity
Not usable on the first round of combat.
[cel] Strike: combat ends, and inflict 1 damage to the opposing minion once combat ends if the range is close (damage not preventable).
[CEL] As above, but inflict 2 damage.
Artist: Pete Burges & Dave Roach
DS:C3 CE:PTo LoB:PO

Rise of the Nephtali
Type: Event
Gehenna. Do not replace until a vampire becomes a Liaison.
Requires at least one other Gehenna card in play. Any Independent vampire may take an action to become liaison. Liaison is a unique Independent title worth 4 votes. If this title would be contested with a younger vampire, the younger vampire immediately yields instead of contesting.
Artist: Steve Ellis
Gehenna:R

Rising, The
Type: Event
Gehenna. Do not replace until your prey is ousted.
Requires at least two other Gehenna cards in play. A Methuselah cannot gain pool during his or her own turn unless he or she has the Edge or at least one victory point. Any pool he or she would gain goes to the bank instead.
Artist: Samuel Araya
HttB:R

Ritual Challenge
Type: Action
Blood Cost: 1
Required Clan: Gangrel
+1 stealth action.
If this action succeeds, put this card on the acting Gangrel. This vampire gets +1 strength. A vampire may have only one Ritual Challenge card.
The teeth that bite to bitterness are sheathed in truth.
William Everson, "The Poet is Dead"

Artist: L. A. Williams
Jyhad:R VTES:R Tenth:B

Ritual of the Bitter Rose
Type: Action Modifier/Combat

Each ready vampire you control gains an amount of blood from the blood bank equal to the amount of blood on a vampire being burned either by diablerie or while in combat with this vampire.
Artist: Drew Tucker
Jyhad:R2 VTES:R CE:R

Ritual Scalpel
Type: Equipment
Required Clan: Nagaraja
Burn Option
Unique equipment.
If this Nagaraja successfully hunts, he or she gains 1 additional blood. This Nagaraja may inflict 1 unpreventable damage on a mortal (ally or retainer) to gain 2 blood as a (D) action.
Artist: Peter Bergting
HttB:R

Robert Carter
Type: Retainer
Blood Cost: 1
Unique ghoul with 1 life.
During your untap phase, Carter's employer burns 1 blood, or Carter is burned. The vampire with this retainer gets +2 bleed.
Artist: Lawrence Snelly
Gehenna:R Third:PTr

Rockheart
Type: Combat
Discipline: Visceratika/Thaumaturgy
[tha] Strike: dodge.
[vis] Prevent half the damage (round up) done by the opponent's strike. (Doing this twice would prevent all damage from the strike.)
[VIS] As [vis] above, and prevent half the damage (round up) done by each strike of the opponent for the remainder of combat. A vampire may play only one Rockheart at superior each combat.
Artist: Alexander Dunnigan
LoB:C HttB:PGar4

Rock Cat
Type: Ally
Pool Cost: 4
Required Clan: Gargoyle
Gargoyle creature with 4 life. 3 strength, 0 bleed.
Rock Cat may enter combat with a ready minion as a (D) action. Opposing vampires with capacity 3 or less cannot strike in the first round. Rock Cat gets an optional press each combat. Rock Cat may play cards requiring basic Potence [pot] as a 3-capacity vampire.
Artist: Jeff Holt
BL:R1 LoB:R HttB:PGar

Rogue
Type: Master
Master: trifle.
Play on a vampire who has committed diablerie since your last turn. Any vampire can enter combat with this vampire as a (D) action. Vampires with Auspex [aus] get +1 stealth on that action.
Artist: Brian LeBlanc
Promo-20090401

Roll
Type: Combat
Discipline: Flight
Do not replace until after combat.
[FLIGHT] Maneuver. A minion may play only one Roll each round. If this minion is still ready when you would draw to replace this card, you may move this card from your ash heap to your hand instead.
Artist: Eric Lofgren
LoB:C

Rolling with the Punches
Type: Combat
Discipline: Fortitude
[for] Prevent 1 damage.
[FOR] This vampire burns 1 blood to prevent all damage from the opposing minion's strikes this round of combat.
Artist: Lee Carter
Sabbat:C SW:C/PV FN:PR CE:PV3 LoB:PA3 Third:C

Rom Gypsy
Type: Ally
Pool Cost: 3
Required Clan: Ravnos
Mortal with 2 life. 0 strength, 0 bleed.
Rom Gypsy may strike for 1R damage. Rom Gypsy gets one optional maneuver each combat. Tap to give a Ravnos you control +1 stealth.
The dark-eyed ancient tribe that never rests
Took up the age-old journey yesterday...
Baudelaire, "Gypsies on the Road"

Artist: Alan Rabinowitz
DS:U2 FN:PR

Rooftop Shadow
Type: Reaction
Blood Cost: 1
Discipline: Celerity
[cel] +1 intercept. Not usable if the acting minion has Celerity.
[CEL] +1 intercept. Not usable if the acting minion has superior Celerity.
Just follow. If you can't see, listen. If you can't hear, feel.
Philip Pullman, The Amber Spyglass

Artist: Matt Mitchell
BH:C Third:C LotN:PA3

Root of Vitality
Type: Action
Discipline: Vicissitude
+1 stealth action.
[vic] Rescue a vampire from torpor.
[VIC] Move 1 life counter from the blood bank to an ally who has fewer life than his or her starting amount.
Artist: Joel Biske
Gehenna:C Third:PTz

Rose Foundation, The
Type: Master
Pool Cost: 1
Master: unique location.
Tap this location and burn a conviction [1 CONVICTION] from a ready imbued you control to reduce a bleed against you by one or to gain two votes in a referendum.
Artist: John Bridges
NoR:R

Rötschreck
Type: Master
Master: out-of-turn. Frenzy.
Put this card on a vampire when an opposing minion attempts to inflict aggravated damage on him or her, whether the damage would be successfully inflicted or not. Combat ends. This vampire is tapped and sent to torpor. This vampire does not untap as normal. During this vampire's next untap phase, burn this card.
Artist: Mike Danza
Jyhad:U CE:U Anarchs:PG BH:PTr2 KMW:PB LoB:PA Third:PTz

Rowan Ring
Type: Equipment
Pool Cost: 1
Unique melee weapon.
Strike: Send the opposing vampire to torpor. This card is transferred to that vampire, and he or she doesn't untap as normal during the untap phase as long as he or she remains in torpor.
Artist: Richard Thomas; Anson Maddocks
Jyhad:R CE:R LoB:PI KoT:R

RPG Launcher
Type: Equipment
Pool Cost: 2
Weapon.
6R damage each strike; only usable after the first round of combat; only usable at long range.
Artist: Brian Snoddy
Jyhad:R VTES:R

Rubicon
Type: Action
+1 stealth action. Requires a titled vampire.
(D) Burn a younger non-titled vampire who has burned one of your non-Red List vampires since your last turn.
Artist: Juan Antonio Serrano Garcia
Promo-20090401

Ruins of Ceoris
Type: Equipment
Required Clan: Tremere antitribu
This equipment card represents a unique location and does not count as equipment while in play.
The Tremere antitribu with this location gets an optional maneuver or press each combat.
Artist: Eric Lofgren
SoC:R

Ruins of Charizel
Type: Master
Required Clan: Baali
Master: unique location.
Put pool you burn to untap your infernal minions (using the infernal ability) on this card. Once each action, you may burn X counters from this card to reduce a bleed against you by X. Burn all counters from this card during your predator's discard phase.
Artist: Mark Poole
KMW:R/PB

Ruins of Villers Abbey, Belgium
Type: Equipment
This equipment card represents a unique location and does not count as equipment while in play.
The vampire with this location may burn X blood before range is determined on the first round of a combat to get X optional maneuvers for that combat.
Under heavy loads of trampled clay,
Lie bodies of the vampires full of blood;
Their shrouds are bloody, and their lips are wet.
Yeats, "Oil and Blood"

Artist: Stuart Beel
DS:U FN:PA

Rumble
Type: Action
Requires a Sabbat vampire.
(D) Enter combat with a ready minion controlled by another Methuselah. In that combat, your hand size is increased by one. If this acting vampire is not ready at the end of the action, you burn 1 pool.
Artist: Peter Bergting
Third:C/PTz3 HttB:PSal2

Rumors of Gehenna
Type: Political Action
Choose one or more Methuselahs. If this referendum is successful, put this card into play. Each chosen Methuselah receives two master phase actions during his or her master phase (instead of one). Any vampire can call a referendum to burn this card as a +1 stealth political action.
Artist: Né Né Thomas; Andrew Trabbold
Jyhad:R2 VTES:R CE:R2 LoB:PA KoT:U

Rumor Mill, Tabloid Newspaper, The
Type: Master
Pool Cost: 1
Master: unique location.
Tap to choose a vampire. Once during the current action, the chosen vampire may burn 1 blood to get +1 intercept.
If ever the public was betrayed by its press, it's ours.
Mark Twain

Artist: Peter Kim
Sabbat:U SW:U/PL CE:PV LoB:PG Third:U

Rutor's Hand
Type: Action
Blood Cost: 1
Discipline: Thaumaturgy
+1 stealth action.
[tha] Put this card on the acting vampire. This vampire takes 1 unpreventable aggravated damage. Beginning with your next turn, this vampire may untap once during each of your minion phases. A vampire may have only one Rutor's Hand.
[THA] As above, but this acting vampire may prevent the aggravated damage by burning 3 additional blood.
Artist: Stuart Beel
DS:C CE:PTr KMW:PB3 Third:PTr