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Dabbler
Type: Master
Master: archetype. Trifle.
Put this card on a vampire you control. Once each turn when this vampire uses 3 or more Disciplines to play cards during an action, he or she may gain 1 blood from the bank or burn 1 blood to untap (after the action is resolved). A vampire can have only one archetype.
Artist: Matt Smith
HttB:R

Daemonic Possession
Type: Action
Blood Cost: 2
Discipline: Necromancy
[nec] Only usable when a minion controlled by another Methuselah has been burned since your last turn. Move that minion from his owner's ash heap to your ready region, put 1 blood or life from the blood bank on the minion and tap the minion. You now control the minion.
[NEC] As above, but the minion is untapped.
Artist: Mark Nelson
FN:C2

Dagger
Type: Equipment
Pool Cost: 1
Melee weapon. Cold iron.
You may put a second Dagger from your hand or ash heap on this minion when you equip this Dagger from your hand. Strike: strength+1 damage. Alternatively, strike: strength ranged damage and, after strike resolution, put this weapon out of play until the end of the action. Burn this weapon if any damage from it is prevented.
Artist: Joel Biske
HttB:C

Dagon's Call
Type: Combat
Blood Cost: 1
Discipline: Quietus
[qui] Strike: hand strike, and the opposing minion takes 1 unpreventable damage during the press step each round this combat. A vampire may play only one Dagon's Call each combat.
[QUI] As above, and this hand strike is at +1 damage.
Power is not revealed by striking hard or striking often, but by striking true.
Honore de Balzac

Artist: Durwin Talon
FN:C2/PA2

Damned, The
Type: Master
Pool Cost: 1
Unique master.
Put this card on a vampire with a capacity below 5. The vampire with this card burns 1 additional blood for each bleeding action he or she successfully performs (after resolving the action).
The Beast I am lest the Beast I become!
Artist: Drew Tucker
AH:C2 FN:PS Third:U

Danse Macabre
Type: Master
Master.
Choose a ready Sabbat vampire you control. Once this turn, when the chosen Sabbat vampire performs a successful action, he or she may burn a blood to untap after resolving that action.
Like everyone, your fate is inescapable. The wise man looks to meet his fate head-on.
Chi, Ghoul

Artist: Heather Kreiter
Third:C

Daring the Dawn
Type: Action Modifier
Discipline: Fortitude
[for] Vampires cannot block this action. The acting vampire takes 2 unpreventable aggravated damage after the action resolves.
[FOR] As above, but the acting vampire takes 1 unpreventable aggravated damage.
Artist: Pete Venters
Sabbat:R SW:R/PV FN:PR LoB:PI Third:R

Darkling Trickery
Type: Combat
Discipline: Mytherceria/Obtenebration
[obt] Press, only usable to end combat.
[myt] Maneuver or press.
[MYT] Only usable when the opposing minion attempts to strike with a weapon that does ranged damage. The damage from that weapon is reduced to 0. The opposing minion takes 1 additional damage during strike resolution.
Artist: Dennis Calero
BL:R1 LoB:R

Darkness Within
Type: Combat
Blood Cost: 1
Discipline: Obtenebration
[obt] Put this card into play before range is determined. Once each round, during strike resolution, move 1 blood or life from the opposing minion to this card (even at long range). When combat ends, move half the blood (rounded up) on this card to this vampire and burn this card. A minion can play only one Darkness Within each combat.
[OBT] As above, with an optional maneuver.
Artist: William O'Connor
SW:U Third:U HttB:PKia2

Darksight
Type: Reaction
Blood Cost: 1
Discipline: Obtenebration
[obt] +1 intercept.
[OBT] As above, and if this vampire successfully blocks the acting minion, put this card on the acting minion. The minion with this card gets -1 stealth when attempting to bleed this reacting vampire's controller. Any minion may burn this card as a +1 stealth action.
Artist: Steve Prescott
SW:C/PL2 Third:C

Dark Influences
Type: Master
Pool Cost: 2
Master: out-of-turn.
Cancel a minion card as it is played. No cost is paid. That card cannot be played again for the remainder of the turn. Put this card in play. The next card played that would cancel another Methuselah's minion card as it is played is canceled (no cost) and this card is burned instead.
Artist: Sam Arraya
KoT:U

Dark Mirror of the Mind
Type: Action
Requires a vampire of capacity 8 or more. +1 stealth action.
Gain 2 pool.
Artist: Marian Churchland
KoT:U

Dartmoor, England
Type: Equipment
Blood Cost: 2
This equipment card represents a unique location and does not count as equipment while in play.
The vampire with this location gets +1 stealth on any action requiring Animalism or Protean.
In the spell-bound north, convulsive now with a dream near morning...
D.H. Lawrence, "The North Country"

Artist: Rob Alexander
DS:C2

Dauntain Black Magician (Changeling)
Type: Ally
Pool Cost: 3
Required Clan: Malkavian antitribu
Changeling with 4 life. 3 strength, 0 bleed.
Dauntain Black Magician can steal a master: Discipline card from a vampire and put it on a vampire you control as a (D) action. The Black Magician may burn a Tremere antitribu controlled by your predator as a (D) action; burn the Black Magician if that action is successful.
Artist: Matt Cavotta
Sabbat:R Third:R

Dawn Operation
Type: Action Modifier
Discipline: Fortitude
[for] If this action is blocked, all damage inflicted to vampires in the resulting combat is aggravated. Any vampire attempting to block may now choose not to block.
[FOR] As above, but vampires attempting to block cannot back out.
Artist: Christopher Rush; Brian LeBlanc
Jyhad:U VTES:U CE:U Anarchs:PG2 LoB:PA2 KoT:U HttB:PSal2

Day Operation
Type: Action Modifier
Blood Cost: 1
Discipline: Fortitude
[for] Only usable as the action is announced. Vampires cannot block this action. The acting vampire goes to torpor after resolving the action.
[FOR] As above, but usable if a minion is attempting to block.
Artist: L. A. Williams; Fred Hooper
Jyhad:R VTES:R CE:R KoT:R

Deadliest Sin, The
Type: Reaction
Requires a ready vampire. Only usable when a vampire attempts to commit diablerie.
This reacting vampire gets +2 intercept. If combat occurs, this reacting vampire gets +2 strength until the end of combat.
Artist: Scott Kirschner
AH:U5

Dead-End Alley
Type: Combat
Press, only usable to continue combat.
Artist: L. A. Williams
Jyhad:C VTES:C SW:PT FN:PR CE:C Anarchs:PAG2

Dead Hand
Type: Combat
Discipline: Necromancy
[nec] Strike: hand strike at +1 damage.
[NEC] As above, and the damage from this strike cannot be prevented by cards that require Fortitude [for].
Golden lads and girls all must,
As chimney-sweepers, come to dust.
William Shakespeare, Cymbeline, act IV, scene 2

Artist: Steve Eidson
KMW:C

Deal with the Devil
Type: Master
Master.
Discard your hand and draw a new one. Do not replace this card until after you discard your hand.
I cut and shuffle; shuffle, cut, again;
But all my cutting, shuffling proves in vain...
Christina Rossetti, "The Queen of Hearts"

Artist: Jeff Menges
Jyhad:C VTES:C Tenth:B

Death of My Conscience, The
Type: Combat
Blood Cost: 3
Discipline: Potence
Requires a vampire with a capacity above 5. Do not replace this card until after combat. Play before strikes are chosen.
[pot] Burn up to four cards in your hand. For each card you burn this way, this vampire gets +1 strength for the remainder of combat. Do not replace these cards until after combat.
[POT] As above, but this vampire gets +2 strength for the remainder of combat for each card you burn this way.
Artist: Edward Beard, Jr
AH:U5 FN:PG LoB:PG

Death of the Drum
Type: Combat
Blood Cost: 1
Discipline: Melpominee/Celerity
Only usable at long range.
[cel]: Strike: 1R damage.
[mel]: Strike: 2R damage, only preventable by cards that require Fortitude [for] or Visceratika [vis].
[MEL]: As [mel] above, and the damage is aggravated.
Music, to create harmony, must investigate discord.
Plutarch

Artist: Avery Butterworth
LoB:C

Death Pact
Type: Action
Blood Cost: 1
Discipline: Necromancy
This card is an action card that becomes a retainer card. +1 stealth action.
[nec] (D) Put this card on a ready vampire. If that vampire is burned, put this card on the vampire who brought this card into play. This card then represents a wraith retainer with 2 life. Once each combat, the vampire with this retainer may change one damage from aggravated to normal.
[NEC] As above, but the retainer has 3 life.
Artist: Greg Simanson
AH:V3

Death Seeker
Type: Combat
Blood Cost: 1
Required Clan: Salubri antitribu
Cancel a combat card played by the opposing minion as it is played (no cost is paid). A vampire can play only one Death Seeker each round.
Artist: Erica Danell
HttB:C/PSal2

Decapitate
Type: Combat
Blood Cost: 2
Discipline: Potence
[pot] Strike: hand strike or use a melee weapon strike. This strike is at +2 damage.
[POT] Only usable when the opposing vampire is going into torpor; not usable by a vampire being burned or going into torpor. Burn the opposing vampire instead of sending that vampire to torpor.
Artist: Randy Gallegos
Sabbat:U SW:PB Third:U

Decompose
Type: Action
Discipline: Thanatosis
+1 stealth action.
[thn] (D) Put this card on a minion. This minion gets -1 stealth on non-hunt actions and cannot use additional strikes. During this minion's untap phase, he or she may burn 2 blood or life to burn this card.
[THN] As [thn] above, and presses cost this minion an additional blood or life to use.
Artist: Brian LeBlanc
HttB:R

Deed the Heart's Desire
Type: Action Modifier
Blood Cost: 1
Discipline: Quietus
Only usable as the action is announced.
[qui] Choose a younger vampire. He or she cannot block this action.
[QUI] As above, and the chosen vampire cannot play reaction cards during this action.
I'll pick up your hand and slowly blow your little mind
When you've made your mind up forever to be mine.
Donovan, "Sunshine Superman"

Artist: Andrew Bates; Mike Chaney
BH:C LotN:PA2

Deep Cover Agent
Type: Action
Burn Option
+1 stealth action. Requires a ready Seraph. Unique.
(D) Put this card on a younger ready vampire. You still control this card. During your untap phase, you may look at this vampire's controller's hand. This vampire can burn this card as a (D) action.
Treason doth never prosper: what's the reason? Why, if it prosper, none dare call it treason.
Artist: Andrew Bates
BH:R

Deep Song
Type: Action
Discipline: Animalism
[ani] (D) Bleed at +1 bleed.
[ANI] Frenzy. (D) Enter combat with and tap a ready vampire controlled by another Methuselah. In that combat, that vampire is considered the acting minion.
Artist: Jeremy McHugh
KoT:C HttB:PSam2

Deer Rifle
Type: Equipment
Pool Cost: 2
Weapon: gun.
1R damage each strike, with two optional maneuvers each combat.
Artist: Bryon Wackwitz
Jyhad:C VTES:C CE:U Third:PM

Defender of the Haven
Type: Action
Blood Cost: 1
Required Clan: Tremere/Tremere antitribu
+1 stealth action.
Put this card on a slave Gargoyle with a capacity above 4. This Gargoyle gets +2 intercept aganist (D) actions. A Gargoyle can have only one Defender of the Haven.
This is my master's house, and she does not receive visitors unannounced. You do not look like you have business here, so best be on your way.
Pugfar, slave Gargoyle

Artist: Jeff Holt
BL:R1 LoB:R HttB:PGar

Deflection
Type: Reaction
Blood Cost: 1
Discipline: Dominate
[dom] Only usable when you are being bled, after blocks are declined. Tap this reacting vampire. Choose another Methuselah other than the controller of the acting minion. The acting minion is now bleeding that Methuselah.
[DOM] As above, but do not tap this vampire.
Artist: Larry MacDougall; Gary Chatterton
Jyhad:C VTES:C SW:PV2 FN:PG2 CE:C/PTr3 BH:PTr4 HttB:PGar4

Delaying Tactics
Type: Reaction
Blood Cost: 1
Only usable during a referendum.
Cancel the referendum. Untap the acting vampire. The political action card (if any) played to call this referendum is returned to its owner's hand (discard afterward), and the acting Methuselah's minions cannot attempt the same political action again this turn.
Artist: Brian LeBlanc; Quinton Hoover
Jyhad:U VTES:U CE:U/PN Third:U KoT:U

Delivery Truck
Type: Equipment
Vehicle.
During your master phase, you may show a non-location equipment card from your hand to the other players and place it face down on the Delivery Truck if it doesn't already have one. You may look at the card at any time. Any minion you control may equip that card (face up) as a +1 stealth action (requirements and cost apply as normal). A minion may have only one vehicle.
Artist: Jeff Holt
Anarchs:R KoT:R

Dementation
Type: Master
Master: Discipline.
Put this card on a vampire. This vampire gains 1 level of Dementation [dem]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Dementation.
Artist: Alan Rabinowitz; Brian LeBlanc
Sabbat:C SW:C CE:C/PM2 Third:PM KoT:PM

Demonstration
Type: Master
Pool Cost: 1
Required Clan: Ventrue antitribu
Unique master.
Put this card in play. Tap to cancel the votes of any vampire during the referendum of a political action.
Artist: Peter Kim
Sabbat:U SW:PV Third:U

Denial of Aphrodite's Favor
Type: Combat/Reaction
Disciplines: Dominate & Fortitude
[dom][for] Cancel an action card a younger vampire plays that requires Presence [pre] as it is played. No cost is paid. Do not tap the acting vampire; that vampire cannot attempt the same action again this turn.
[DOM][FOR] Cancel an action modifier or combat card a younger vampire plays that requires Presence [pre] as it is played. No cost is paid.
Artist: Brian LeBlanc
BL:R1

Deny
Type: Action Modifier/Combat
Discipline: Dementation
[dem] [COMBAT] Press.
[DEM] [ACTION MODIFIER] +1 stealth.
What we believe is, in the end, of little consequence. The only consequence is what we do.
John Ruskin

Artist: Jim Nelson
FN:R2 BH:PM Third:PM KoT:PM2

Deploy the Hand
Type: Political Action
Requires a ready archbishop, cardinal or regent.
Choose one or more Methuselahs who do not have a target counter. Successful referendum means each chosen Methuselah gets a target counter. During his or her untap phase, a Methuselah with a target counter chooses one of his or her ready minions, who takes 2 unpreventable damage. A Methuselah may burn the Edge to burn his or her target counter.
Artist: Jeff Holt
BH:C/PTo Third:C

Depravity
Type: Master
Pool Cost: 1
Unique master.
Put this card on a ready vampire you control. This vampire has +1 strength, and he or she gets +1 stealth on diablerie actions. He or she cannot recruit allies or employ retainers.
Artist: Scott Kirschner; Gary Chatterton
AH:V3 FN:PG KMW:PAl Third:U HttB:PGar

Derange
Type: Action
Required Clan: Malkavian/Malkavian antitribu
This is a +1 stealth action.
(D) Put this card on a younger vampire. The vampire with this card is considered to be the same clan as the acting vampire. The vampire with this card does not untap as normal. During his or her controller's untap phase, he or she may burn 1 blood to untap. The vampire with this card may move it to another vampire as a (D) action. This card cannot be placed on a Malkavian or Malkavian antitribu.
Artist: Eric LaCombe
Sabbat:R CE:R Third:R

Descent into Darkness
Type: Action
Blood Cost: 1
Discipline: Obtenebration
+1 stealth action.
[obt] Turn the acting vampire and any cards on him or her face down, out of play (breaking any temporary control effects). Put this card on him or her (in play). During your influence phase, move 2 blood to this face down vampire from the blood bank, and you can choose to burn this card to return the vampire to play, tapped.
[OBT] As above, but the vampire is untapped when he or she returns to play.
Artist: David Day
Gehenna:C

Desert Eagle
Type: Equipment
Pool Cost: 1
Weapon, gun.
Strike: 2R damage.
Mike raised a pistol that, from Beckett's angle, appeared to be roughly the size of a howitzer.
Artist: Steve Prescott
Gehenna:C KoT:C/PT3

Despiral
Type: Action
Blood Cost: 1
Required Clan: Ishtarri
+1 stealth action.
Put this card on this Ishtarri and put 1 counter on this card. This Ishtarri gets +X bleed, where X is the number of counters on this card. This Ishtarri can add a counter to this card as a +1 stealth action that costs X blood.
Artist: Heather V. Kreiter
EK:C

Destructive Secrets
Type: Action
Blood Cost: 1
Required Clan: Nosferatu
+1 stealth action.
(D) Choose any minion; the chosen minion cannot block Nosferatu until the end of the turn.
Dull and malevolent,
And odious, they seem,
With shades of twilight blended,
Part of an evil dream...
D.H. Lawrence, "Elysium"

Artist: Stuart Beel
DS:C2

Detection
Type: Master
Master.
Put this card on a Lasombra. The vampire with this card does not untap as normal. During his or her controller's untap phase, this vampire may burn 1 blood to untap. This vampire cannot cast votes. He or she may burn this card as a (D) action.
Artist: Greg Simanson
Sabbat:U SW:R/PT

Detect Authority
Type: Reaction
Discipline: Animalism/Serpentis/Thaumaturgy
Requires an anarch.
[ani] Only usable during a (D) action directed at a minion or location you control. The action ends (no cost is paid), unless the acting minion burns 2 blood immediately.
[ser] +1 intercept.
[tha] Reduce a bleed against you by 2.
Artist: Peter Bergting
TR:C

Determine
Type: Reaction
Conviction Cost: 1
Virtue: Vision
Play when a monster controlled by your predator is bleeding you, after blocks are declined. Tap this reacting imbued. The monster is now bleeding your predator's predator.
Or play when a monster controlled by your predator or prey plays an action card. Tap this reacting imbued and cancel that action card as it is played (no cost is paid, and the monster doesn't tap). That monster cannot play the same action card again this turn.
Artist: Avery Butterworth
NoR:C

Development
Type: Master
Master: trifle.
When drawing to replace this card, you may take your choice of one of the cards from your research area instead of drawing from your library.
Artist: Jenny Frison
HttB:C

Deviki Prasanta
Type: Ally
Required Clan: Assamite
Unique ghoul with 2 life. 1 strength, 0 bleed.
If Deviki is ready during your master phase, you may tap Deviki to search your library or ash heap for a master: Discipline card and place that card on a ready Assamite you control.
When you are an anvil, be patient; when a hammer, strike.
Deviki Prasanta, Assamite ghoul

Artist: Steve Eidson
KMW:R

Devil-Channel: Back
Type: Combat
Discipline: Abombwe
[abo] [REFLEX] Cancel a frenzy card played on this vampire as it is played.
[abo] Frenzy. This vampire burns 1 blood to get an additional strike this round, only usable to make a hand strike.
[ABO] Frenzy. This vampire gets an additional strike this round, only usable to make a hand strike.
Artist: Steve Ellis
LoB:C

Devil-Channel: Feet
Type: Combat
Blood Cost: 1
Discipline: Abombwe
[abo] [REFLEX] Cancel a frenzy card played on this vampire as it is played.
[abo] Frenzy (this vampire). Not usable if the opposing minion has flight [FLIGHT]. Strike: dodge with an optional press.
[ABO] As above, and this vampire taps an Aye on him or her to untap.
Artist: Justin Norman
EK:C

Devil-Channel: Hands
Type: Combat
Blood Cost: 1
Discipline: Abombwe
[abo] [REFLEX] Cancel a frenzy card played on this vampire as it is played.
[abo] Frenzy. Play before range is determined. For the remainder of the combat, this vampire's hand damage is aggravated.
[ABO] As above, with an optional press this round.
Artist: Abrar Ajmal
LoB:C/PA4

Devil-Channel: Throat
Type: Action Modifier
Blood Cost: 1
Discipline: Abombwe
[abo] [REFLEX] Cancel a frenzy card played on this vampire as it is played.
[abo] Frenzy (played on this acting vampire). Only usable when a non-werewolf ally or younger vampire attempts to block. That minion's blocking attempt fails (do not tap that minion). That minion cannot attempt to block this action again.
[ABO] As above, but tap that blocking minion.
Artist: Abrar Ajmal
LoB:C/PA4

D'habi Revenant
Type: Retainer
Required Clan: Baali
Burn Option
Ghoul with 2 life.
The Baali with this retainer gets +1 bleed.
The ghouls are used as both researchers and subjects. They are also essential for certain rites that require something other than blood but cannot be left to the uninitiated.
Azaneal, Baali

Artist: Fred Hooper
BL:C1 KMW:PB

Diabolic Lure
Type: Reaction
Discipline: Daimoinon/Auspex
[aus] Reduce a bleed against you by 1.
[dai] Requires an infernal vampire. Only usable when this vampire successfully blocks. Put 4 pact counters on the acting minion. If the number of pact counters equals or exceeds his or her capacity or cost, burn them to make him or her infernal.
[DAI] As [dai] above, and the acting minion's controller burns 1 pool.
Artist: Matt Smith
HttB:C

Diamond Thunderbolt, The
Type: Master
Master: out-of-turn.
Only usable when control of a vampire you control is about to change or when a vampire you control is about to enter combat. Control of that vampire does not change, and that vampire gains 1 blood.
Artist: Leif Jones
Gehenna:C

Día de los Muertos
Type: Master
Pool Cost: 1
Master.
The first referendum a Sabbat vampire you control calls on this turn automatically passes. Only one Día de los Muertos may be played in a game.
We play very dangerous games with life and no one knows our rules.
Parke Goodwin

Artist: Pete Burges
BH:R

Din of the Damned
Type: Action Modifier
Required Clan: Harbinger of Skulls
Only usable on an undirected action as the action is announced.
Equipment and conviction cards cannot grant intercept this action (any intercept they grant is lost). Reaction cards (and powers) that grant intercept for this action cost an additional blood or life.
Artist: Avery Butterworth
HttB:C

Direct Intervention
Type: Master
Pool Cost: 1
Master: out-of-turn.
Cancel a minion card as it is played. No cost is paid. (If it was an action card, the acting minion doesn't tap. If it was a strike card, the minion chooses another strike.)
Artist: Harold Arthur McNeill
Sabbat:U SW:PB Third:U

Dirty Contract
Type: Master
Required Clan: Samedi
Burn Option
Master: contract.
Put this card on a minion and choose a Samedi in play. The chosen Samedi can enter combat with the minion with this card as a +1 stealth (D) action unless they are controlled by the same Methuselah. This card cannot be placed on a Nosferatu or a Giovanni.
When it comes time for business, however, Samedi are more than happy to get their hands dirty.
Artist: Brian LeBlanc
BL:C1 LoB:C

Dirty Little Secrets
Type: Action Modifier
Required Clan: Nosferatu antitribu
Only usable on a successful bleed.
For each pool this Nosferatu antitribu bleeds from the target Methuselah, burn one card from the top of that Methuselah's library.
There's something addictive about a secret.
J. Edgar Hoover

Artist: Ron Spencer
Sabbat:U Tenth:B

Disarm
Type: Combat
Discipline: Potence
[pot] Only usable at the end of a round of combat in which this vampire successfully inflicted more damage at close range than the opposing vampire. Not usable by a vampire being burned or going into torpor. Put this card on the opposing vampire and send that vampire into torpor. The vampire with this card has -1 strength. He or she may burn this card by burning 3 blood. A vampire can have only one Disarm.
[POT] As above, but the vampire with this card has -2 strength.
Artist: L. A. Williams
Sabbat:R SW:R CE:PB BH:PN KMW:PAl Third:R

Disarming Presence
Type: Action Modifier
Discipline: Presence
Only usable during a referendum before any votes are cast.
[pre] When a vampire votes in this referendum, tap him or her.
[PRE] As above, but do not tap your vampires when they cast their votes.
Nothing makes a prince so much esteemed as great enterprises and setting a fine example.
Machiavelli, The Prince

Artist: Brian LeBlanc; Mike Raabe
Jyhad:U VTES:U CE:PTo

Discern
Type: Power
Virtue: Judgment
[REACTION]+1 intercept. Only usable when a monster is acting.
The monsters have been dragged into the light and they have to play by the same rules as the rest of us. This isn't just our reckoning. It's theirs.
Steve "Soldier91" Williams, Avenger

Artist: Thomas Manning
NoR:C

Disease
Type: Combat
Blood Cost: 1
Discipline: Quietus
Only usable before range is determined.
[qui] The opposing minion gets -1 strength for the duration of this combat.
[QUI] The opposing minion gets -2 strength for the duration of this combat.
Life itself becomes punishment for those who are not free from pains and diseases.
Pliny the Elder

Artist: Pat Morrissey
AH:C2 FN:PA2

Disengage
Type: Combat
Do not replace until after combat.
Press, only usable to end combat. Alternatively, burn 1 blood to cancel a grapple card (such as Immortal Grapple or Mighty Grapple) as it is played (no cost is paid for that card).
And that's the break I was looking for
And you could hear me screaming a mile away
As I was headed out toward the door
Lynyrd Skynyrd, "Gimme Three Steps"

Artist: Roel Wielinga
KMW:C Third:PM2

Disguised Weapon
Type: Combat
Discipline: Obfuscate
Only usable before range is chosen if you have a weapon card in your hand.
[obf] Equip this vampire with that weapon (and pay cost to equip as normal).
[OBF] As above, but usable when choosing a strike.
Artist: Eric LaCombe; Anson Maddocks
Jyhad:C VTES:C Sabbat:C SW:C CE:C/PM2 LoB:PO

Dismemberment of Osiris
Type: Action
Blood Cost: 1
Discipline: Serpentis
[ser] (D) Burn a titled vampire in torpor. This does not constitute diablerie. Each ready vampire of the same clan as the titled vampire burns 1 blood.
[SER] As above, and the controller of the titled vampire burns 1 pool.
Artist: Steve Ellis
FN:R2

Disputed Territory
Type: Political Action
Choose a location and a Methuselah. Successful referendum means the chosen Methuselah takes control of the chosen location.
Artist: Stuart Beel; L. A. Williams
Jyhad:C VTES:C Sabbat:C SW:PL/PV2 FN:PG CE:PN/PV Anarchs:PAB BH:PTo LoB:PG Third:PB

Dissolution
Type: Combat
Blood Cost: 1
Discipline: Protean
[pro] Maneuver or press.
[PRO] Maneuver, with an optional press.
Imperious, choleric, irascible, extreme in everything, with a dissolute imagination the like of which has never been seen...
Marquis de Sade, Last Will and Testament

Artist: Ron Spencer
Sabbat:U SW:U Third:U

Distant Friend
Type: Action
Disciplines: Dominate & Presence
+1 stealth action.
[dom][pre] (D) Choose a vampire and put this card in play. If this action is successful, untap the acting vampire at the end of the turn. You may burn this card during a referendum to change the votes of the chosen vampire to votes of your choice.
[DOM][PRE] As above, and you can force the chosen vampire to cast his or her votes when you burn this card.
Artist: Brad Williams
KMW:R

Distraction
Type: Action
Blood Cost: 1
Discipline: Celerity
+1 stealth action.
[cel] Draw 5 cards. Discard down to your hand size afterward.
[CEL] (D) Tap a minion controlled by your predator or prey.
Artist: Mark Poole
Jyhad:R2 VTES:R SW:PB CE:PTo

Dis Pater
Type: Master
Required Clan: Giovanni
Unique master.
Put this card in play. Once each action, when a Giovanni you control successfully bleeds your prey, you may remove seven cards in your ash heap from the game to give that action +1 bleed.
Artist: Ken Meyer, Jr
KMW:R

Diversion
Type: Combat
Discipline: Celerity/Fortitude/Thaumaturgy
Requires a ready anarch.
[cel] Gain one additional strike.
[for] Prevent up to 2 damage.
[tha] Strike: ranged. Steal 1 blood with an optional maneuver.
Artist: Andrew Bates
Anarchs:C2/PAG4

Diversity
Type: Political Action
Successful referendum means each Methuselah gains X pool, where X is the number of clans to which his or her ready vampires belong.
We must learn not just to accept differences between ourselves and our ideas, but to enthusiastically welcome and enjoy them.
Gene Roddenberry

Artist: Brian LeBlanc
Gehenna:C KMW:PAn2 KoT:C

Dive Bomb
Type: Action
Discipline: Flight
+1 stealth action.
[FLIGHT] (D) Enter combat with a ready minion. In the first round of this combat, this minion gets an optional maneuver. If this action is blocked, the blocking minion gets an optional press in the first round of the resulting combat.
Artist: Brian LeBlanc
HttB:C

Dive into Madness
Type: Action
Discipline: Dementation
+1 stealth action.
[dem] This vampire gains superior Dementation until the end of the turn and untaps.
[DEM] Put this card on the acting vampire. The vampire with this card gets +1 bleed. Any older vampire can burn this card as a (D) action. A vampire can have no more than two Dive into Madness cards.
Artist: William O'Connor
Gehenna:C KoT:C

Divine Image
Type: Action Modifier
Blood Cost: 2
Discipline: Serpentis
Only usable as the action is announced.
[ser] For the remainder of this action, this vampire has +1 strength and can prevent 1 damage each combat. The action gets -1 stealth.
[SER] As above, with +1 bleed.
Artist: Jim DiBartolo
LotN:U

Divine Sign
Type: Action
Discipline: Necromancy
+1 stealth action.
[nec] (D) Choose a minion. Put this card on this acting minion and untap him or her. This minion gets +2 intercept against the chosen minion. That minion may burn this card as a (D) action. A minion may have only one Divine Sign.
[NEC] As above, and if this minion successfully blocks the chosen minion, his or her controller plays with an open hand in the resulting combat.
Artist: David Day
Gehenna:C LotN:PG2 HttB:PSam

Dodge
Type: Combat
Do not replace until after combat.
Strike: dodge.
Artist: L. A. Williams
Jyhad:C VTES:C SW:PV CE:C Anarchs:PAB/PAG Third:C

Dogs of War
Type: Political Action
Required Clan: Brujah antitribu
If this referendum passes, put this card in play. Any Brujah antitribu may enter combat with a ready minion as a (D) action. You may burn this card to cancel a blood hunt called on a Brujah antitribu. Any vampire may call a referendum to burn this card as a +1 stealth political action.
Artist: Mark Poole
Third:U/PB

Dog Pack
Type: Retainer
Pool Cost: 2
Required Clan: Gangrel
Animal with 1 life.
Minions opposing the minion with this retainer cannot end combat as a strike.
Artist: Randy Gallegos
AH:R2 Anarchs:PG

Domain Challenge
Type: Political Action
Successful referendum means each Methuselah burns 1 pool for each tapped minion he or she controls.
Artist: Douglas Shuler
Jyhad:C VTES:C CE:C/PV2 Anarchs:PAB LoB:PG2

Domain of Evernight
Type: Action Modifier
Discipline: Temporis/Obfuscate
[obf] +1 stealth.
[tem] If this action is blocked, all damage done to vampires in the resulting combat is aggravated.
[TEM] Only usable when an action is successful. Untap this acting vampire. A vampire can play only one Domain of Evernight at superior each turn.
Artist: Brian LeBlanc
BL:C1 LoB:C

Dominate
Type: Master
Master: Discipline.
Put this card on a vampire. This vampire gains 1 level of Dominate [dom]. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Dominate.
Artist: Douglas Shuler; Mike Dringenberg; Marco Marzoni
Jyhad:C VTES:C Sabbat:C SW:C/PL/PV FN:PG CE:C Third:PTr KoT:PV HttB:PKia

Dominate Kine
Type: Action
Blood Cost: 2
Discipline: Dominate
[dom] +1 stealth action. (D) Bleed with +1 bleed.
[DOM] (D) Take control of a location controlled by another Methuselah.
I'd personally never want a zoo for a hunting ground, but taking it from the Gangrel was a fair reprisal.
Ventrue, Adelaide 2002 Storyline

Artist: Mark Poole; Brian LeBlanc
Jyhad:R VTES:R CE:R/PV Third:PTr LotN:PG2 KoT:PV

Dominion
Type: Master
Master.
Put this card on a Black Hand vampire. Vampires must burn 1 blood to attempt to block this Black Hand vampire. A vampire can have only one Dominion.
Artist: Drew Tucker
BH:C/PM2

Donate
Type: Power
Virtue: Martyrdom
[ACTION MODIFIER] [1 CONVICTION] Only usable by a ready imbued other than the acting mortal. Burn this card to give the acting mortal you control +1 bleed.
[REACTION] [1 CONVICTION] Burn this card to give another mortal you control +1 intercept.
[COMBAT] [1 CONVICTION] Only usable by a ready imbued other than a mortal combatant you control. Burn this card to give that combatant +1 strength for the remainder of the action.
Artist: Brian LeBlanc
NoR:C

Draba
Type: Action/Reaction
Blood Cost: 1
Discipline: Chimerstry

[chi] +1 stealth action. (D) Put this card on a ready minion. You still control this card. Burn this card to reduce that minion's stealth to 0. The minion may still increase his or her stealth.
[CHI] Reduce the acting minion's stealth to 0. The minion may still increase his or her stealth.
Artist: Brian LeBlanc
FN:C2

Draeven Softfoot (Changeling)
Type: Ally
Required Clan: Kiasyd
Burn Option
Unique changeling with 1 life. 1 strength, 0 bleed.
Draeven may tap to prevent 1 damage done in combat to a Kiasyd. Cards that require Chimerstry [chi] cannot target him nor be played while he is acting, blocking or in combat. He cannot block a minion who has a cold iron card.
Artist: Paul Ballard
HttB:R

Dragonbound
Type: Event
Gehenna. Do not replace as long as this card is in play.
During each Methuselah's discard phase, he or she burns X pool, where X is the number of vampires in torpor he or she controls.
Is this what it's like at the very end? Maybe I'll just stay.
Ramona, Gangrel

Artist: Richard Thomas
Gehenna:R LotN:PA HttB:PSal

Dragon's Breath Rounds
Type: Combat
Ammo.
Only usable before resolution of a gun's strike. This gun inflicts +2 aggravated damage each strike for the remainder of this combat. Burn the gun after strike resolution. No more than one ammo card can be used on a gun each combat.
Artist: Quinton Hoover; Steve Prescott
Jyhad:U VTES:U CE:U/PTo Third:U KoT:U

Drain Essence
Type: Combat
Blood Cost: 1
Discipline: Thaumaturgy
Not usable on the first round of combat.
[tha] Strike: ranged; steal 2 blood.
[THA] Strike: ranged; steal 4 blood.
That thou would'st wish thy own heart dry of blood
So in my veins red life might stream again...
John Keats, "This Living Hand"

Artist: Leif Jones; Anson Maddocks
Jyhad:U VTES:U CE:U Third:PTr

Dramatic Upheaval
Type: Political Action
Choose another Methuselah. Successful referendum means you switch places with that Methuselah. Added to the V:EKN banned list in 2005.
Artist: Heather Hudson; Mike Huddleston
Jyhad:V VTES:V CE:U Anarchs:PAB BH:PM

Draught of the Soul
Type: Action Modifier/Combat
Disciplines: Auspex & Quietus
Only usable when this acting vampire burns another vampire.
[qui] This vampire gains 1 blood.
[aus][qui] This vampire gains 1 blood. Put this card on this vampire. The vampire with this card has +1 intercept.
[AUS][QUI] As [aus][qui] above, and this vampire gets +1 bleed when bleeding the controller of the burned vampire.
Artist: Durwin Talon
BL:R1

Drawing Out the Beast
Type: Combat
Discipline: Animalism
Only usable before range is determined on the first round. Frenzy.
[ani] During this combat, opposing vampire gets +1 strength, but he or she cannot use maneuvers to maneuver to long range, cannot use presses to end combat and cannot use equipment. A vampire may play only one Drawing Out the Beast each combat.
[ANI] As above, and the opposing vampire takes 1 unpreventable damage during the press step each round.
Artist: Bryon Wackwitz
Jyhad:C VTES:C SW:PT FN:PR CE:C Anarchs:PG2 BH:PN3 Third:PTz3

Dread Gaze
Type: Reaction
Discipline: Presence
Only usable during a referendum.
[pre] This reacting vampire gains 2 votes.
[PRE] This reacting vampire gains 4 votes.
And close your eyes with holy dread.
Samuel Taylor Coleridge, "Kubla Khan"

Artist: John Bridges; Hannibal King
Jyhad:C VTES:C Sabbat:C SW:PB2 CE:PB2 Anarchs:PAB BH:PTo2

Dreams of the Sphinx
Type: Master
Pool Cost: 1
Unique master.
Put this card in play. Put a counter on this card each time you tap it. When the third counter is added, burn this card. Tap this card to get +2 hand size until the end of the current turn. Tap during your untap phase to gain an additional pool if you have the Edge. Tap to move a blood from the bank to a vampire in your uncontrolled region.
Artist: Sandra Everingham; Gary Chatterton
AH:R2 FN:PG KMW:PG/PAn Third:R2 HttB:PSam

Dream World
Type: Action
Discipline: Presence
[pre] (D) Bleed at +1 bleed.
[PRE] +1 stealth action. Each of your minions gets +1 bleed for the remainder of the turn or until a bleed action is blocked. Only one Dream World can be played at superior each turn.
Artist: Jim DiBartolo
LotN:C/PS4

Drink the Blood of Ahriman
Type: Action
Required Clan: Lasombra
+1 stealth action.
Put this card on this acting Lasombra. The Lasombra with this card has +1 strength and pays one less blood for cards that require Obtenebration [obt]. During your untap phase, this Lasombra burns 1 blood or this card is burned. Burn this card if any ranged aggravated damage is done to this vampire, even if it is prevented.
Artist: Eric Lofgren
SoC:R

Drop Point Network
Type: Master
Pool Cost: 1
Master. Requires a ready Black Hand vampire.
Remove 7 cards in your ash heap from the game to search your library for a minion card. Show it to all players and move it to your hand. Discard afterward.
Artist: Becky Jollensten
SoC:R

Drum of Xipe Totec
Type: Equipment
Pool Cost: 2
Unique equipment.
The vampire with this equipment has superior Celerity [CEL]. This vampire gets one optional maneuver each combat.
He leaps, each leap drawing more celerity from the power of the drum. He flies along the walls, he twists, he turns, he is a whirlwind, a tempest.
Nezahualcoyotl, Aztec poet

Artist: Mark Nelson
Anarchs:R Third:R KoT:PB

Dr. Marisa Fletcher, CDC
Type: Event
Government.
During your untap phase, add two counters to this card from the blood bank. When a vampire with capacity less than X is blocked while hunting, where X is the number of counters on this card, burn that vampire and all the counters on this card.
Artist: Ken Meyer, Jr
KMW:R

Dual Form
Type: Action
Blood Cost: 2
Discipline: Protean
+1 stealth action.
[pro] Untap this vampire. During this minion phase, you may untap this vampire again.
[PRO] This acting vampire's capacity is reduced by 1. Put this card in play, tapped. It becomes a non-unique vampire with the same clan, capacity and Disciplines as the acting vampire. You may move up to 2 blood from the acting vampire to this vampire. If either minion leaves the ready region, the other is burned.
Artist: Monte Moore
KMW:R

Duma Rafiki
Type: Retainer
Blood Cost: 1
Required Clan: Akunanse
Animal with 2 life.
During strike resolution, if the range is close, this retainer burns a weapon controlled by the opposing minion or inflicts 1 damage on the opposing minion.
Artist: Leif Jones
LoB:C

Dummy Corporation
Type: Master
Master: unique location.
You may burn this card when you are being bled to reduce the bleed amount by 2.
Cardinal Networks guarantees client confidentiality and customer satisfaction in all transactions.
Willa Gebenstaler, Caitiff

Artist: James Stowe
Anarchs:C KMW:PB2 LoB:PG Third:PB LotN:PS HttB:PSam

Dusk Work
Type: Action Modifier
Burn Option
Requires a Laibon with three or more Aye.
Play after resolving an action (successfully or not). Tap three Aye on this Laibon to untap him or her.
Artist: Justin Norman
EK:C

Dust to Dust
Type: Combat
Discipline: Thanatosis/Obfuscate
[obf] Press, only usable to end combat.
[thn] Strike: dodge, with an optional press.
[THN] As [thn] above, with an optional maneuver.
The sewer lid Augustus's triggerman hurled at the Baron passed right through his powdery form. The Baron allowed the wind to carry him away, leaving the Giovanni alone except for the foul odor the wind would not dispatch.
Artist: Ron Spencer
BL:R2 LoB:R